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Average Fun Rating: | 7.6/10 (57 ratings/41 comments) [ Add Your Rating! ] | |||||||||||||||||||||||
Manufacturer: | Data East Pinball, Incorporated (1986-1994) | |||||||||||||||||||||||
Date Of Manufacture: | June, 1990 | |||||||||||||||||||||||
Model Number: | 500-5509-01 | |||||||||||||||||||||||
Common Abbreviations: | BTTF | |||||||||||||||||||||||
MPU: | DataEast/Sega Version 3 | |||||||||||||||||||||||
Type: | Solid State Electronic (SS) | |||||||||||||||||||||||
Production: | 3,000 units (confirmed) | |||||||||||||||||||||||
Serial Number Database: | View at The Internet Pinball Serial Number Database (IPSND.net) (External site) | |||||||||||||||||||||||
Theme: | Licensed Theme - Science Fiction - Time Travel | |||||||||||||||||||||||
Notable Features: | Flippers (2), Pop bumpers (3), Ramps (2), 3-bank drop targets (1), 3-bank standup targets (1), 5-bank standup targets (1), Spinning target (1), Kick-out hole (1), Vertical Up-Kicker (1), 3-ball multiball with Twin Jackpots feature. | |||||||||||||||||||||||
Design by: | Ed Cebula, Joe Kaminkow | |||||||||||||||||||||||
Art by: | Paul Faris | |||||||||||||||||||||||
Music by: | Brian Schmidt | |||||||||||||||||||||||
Sound by: | Brian Schmidt | |||||||||||||||||||||||
Software by: | Rehman Merchant | |||||||||||||||||||||||
Notes: | Fred Young did voice characterizations on this game. Michael J. Fox did not allow his likeness to appear on the game. The "Marty McFly" image on the backglass and playfield is artist Paul Faris' son. This game was produced from June 1990 to September 1990. | |||||||||||||||||||||||
Photos in: |
Pinball (Zsolnay), page 75 The Pinball Compendium 1982 to Present, page 122 Mike Pacak's Pinball Flyer Reference Book A-F | |||||||||||||||||||||||
Rule Sheets: |
Back to the Future Rulesheet Version 1.2 (Jan/09/1993), by Michael Dunn | |||||||||||||||||||||||
Owners List URL: | http://www.pinballowners.com/owners/126 (External site) | |||||||||||||||||||||||
ROMs: | 30 KB | ZIP | PinMAME Romset (2.0) | |||||||||||||||||||||
30 KB | ZIP | PinMAME Romset (2.1) | ||||||||||||||||||||||
162 KB | ZIP | PinMAME Romset (2.7) | ||||||||||||||||||||||
154 KB | ZIP | PinMAME Romset (2.8) | ||||||||||||||||||||||
30 KB | ZIP | PinMAME Romset (German 2.7) | ||||||||||||||||||||||
161 KB | ZIP | ROMs | [Data East USA, Inc.] | |||||||||||||||||||||
Documentation: | 4 MB | English Manual | [Data East USA, Inc.] | |||||||||||||||||||||
Multimedia Files: | 6 MB | MPG | Gameplay At Night Movie | [Sascha Werner] | ||||||||||||||||||||
9 MB | MPG | Illuminated Backglass During Play Movie | [Sascha Werner] | |||||||||||||||||||||
10 MB | MPG | More Game Play At Night Movie | [Sascha Werner] | |||||||||||||||||||||
Images: (click to zoom) |
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Average Fun Rating: | Needs More Ratings! 8.6 / 10 (2 ratings) [ Add Your Rating! ] | |||||||||||||||||||||||||||||||||||||||||||
Manufacturer: | Williams Manufacturing Company (1944-1958) [Trade Name: Williams] | |||||||||||||||||||||||||||||||||||||||||||
Date Of Manufacture: | August, 1955 | |||||||||||||||||||||||||||||||||||||||||||
Model Number: | 135 | |||||||||||||||||||||||||||||||||||||||||||
Type: | Electro-mechanical (EM) | |||||||||||||||||||||||||||||||||||||||||||
Serial Number Database: | View at The Internet Pinball Serial Number Database (IPSND.net) (External site) | |||||||||||||||||||||||||||||||||||||||||||
Theme: | Dancing - Music - Women | |||||||||||||||||||||||||||||||||||||||||||
Specialty: | Mechanical Backbox Animation | |||||||||||||||||||||||||||||||||||||||||||
Notable Features: | Flippers (2), Pop bumpers (3), Passive bumpers (6), Slingshots (2), Gobble hole (1). No outlanes. The replay counter is three digits to accommodate high replay awards. Mechanical backbox animation (dancers lift their ski Sound: 2 bells, knocker | |||||||||||||||||||||||||||||||||||||||||||
Design by: | Harry Williams | |||||||||||||||||||||||||||||||||||||||||||
Art by: | George Molentin | |||||||||||||||||||||||||||||||||||||||||||
Notes: | Reportedly, there is a different bonus for each ball that comes into play. Pictured here is the bonus for 4th ball as shown on the backglass. We have no manufacturer flyer or old advertisements available to help us explain the need for the 3-digit replay mechanism. However, we received the following description from someone who had played this game extensively: There is a feature we called the "5th Ball Special". At the start of a game when you were fortunate enough to be awarded this "5th Ball Special" it was nearly impossible to focus on the first 4 balls. On the 5th ball this special activated a roll-over button - "Advances Special Bonus When Lit" on the left side near the number 9 bum There were 2 ways to win this bonus: 1) Either complete the 1 thru 10 sequence and dr Since you could win up to 50 rep The backbox door has two relays for "Star Bonus" but this is not to be confused with the Star Feature used on other Williams games that also have the 3-digit replay mechanism. The manufacturer’s original playfield drawing (not shown here) is dated 7/20/55, is unsigned (no designer name or initials), and has a note, "Revised from Silver Frolics". | |||||||||||||||||||||||||||||||||||||||||||
Photos in: |
Mike Pacak's Pinball Flyer Reference Book A-F | |||||||||||||||||||||||||||||||||||||||||||
Images: (click to zoom) |
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Average Fun Rating: | No ratings on file [ Be first to rate this game! ] | |||||||||||||
Manufacturer: | Tecnoplay, of San Marino, Italy (1987-1989) | |||||||||||||
Date Of Manufacture: | 1988 | |||||||||||||
MPU: | Technoplay "2-2C 8008 LS" (68000 CPU) | |||||||||||||
Type: | Solid State Electronic (SS) | |||||||||||||
Serial Number Database: | View at The Internet Pinball Serial Number Database (IPSND.net) (External site) | |||||||||||||
Theme: | Outer Space - Space Fantasy | |||||||||||||
Notable Features: | Flippers (2), Pop bumpers (2). The playfield is suspended on springs so that it can be shaken almost like a normal pinball cabinet. A vacuum-formed horseshoe-shaped ramp is accessed by the ball on each side of the mid-playfield (entrances are marked Space Journey) and allows the ball entry at the top of the playfield to the clear plastic aerial crossover ramps, returning the ball to a flipper. | |||||||||||||
Notes: | The backglass also shows the name 'Space Team' which is a reference to Tecnoplay's 1988 'Space Team', the same game as 'Hi-Ball' but in a different cabinet. The operator could purchase, as an option, an additional backglass and ROMS to convert this game to a sort of bingo pinball. Because bingo games were forbidden in Italy, this conversion kit was never advertised publicly, although the flyer does hint at it by stating "Disponibile in due versioni" ("two versions available"). Information about it was written in a sheet inside a game and carried by word of mouth. Reinstalling the original ROMs and backglass would restore the game to the original version. Thr flyer also indicates that operators would be able to change the playfield and game with future playfields and games, as kits, but the company did not stay in operation long enough to produce any future games or kits. In fact, Federico Croci, a collector in Italy, states this kind of conversion was not very successful. He recalls visiting Tecnoplay in the 1990s while they were throwing away unused backglasses and other parts, most of them for the bingo version of this game. Reportedly, the schematics for Tecnoplay's 1987 'X Force' can be used to trouble-shoot this game. | |||||||||||||
Images: (click to zoom) |
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Average Fun Rating: | 7.0/10 (64 ratings/51 comments) [ Add Your Rating! ] | |||||
Manufacturer: | Bally Manufacturing Corporation (1931-1983) [Trade Name: Bally] | |||||
Project Date: | April 25, 1978 | |||||
Date Of Manufacture: | June, 1979 | |||||
Model Number: | 1152-E | |||||
MPU: | Bally MPU AS-2518-35 | |||||
Type: | Solid State Electronic (SS) | |||||
Production: | 17,000 units (confirmed) | |||||
Serial Number Database: | View at The Internet Pinball Serial Number Database (IPSND.net) (External site) | |||||
Theme: | Licensed Theme - Music | |||||
Notable Features: | Flippers (2), Pop bumpers (4), Slingshots (2), Standup targets (8), Spinning targets (2), 4-bank drop targets (1), Right outlane detour gate. Backglass light animation (letters in K-I-S-S light up when scored, animate during Game Over). Maximum displayed point score is 999,990 points per player. Sound: electronic, EM knocker Tilt penalty: ball in play. | |||||
Design by: | Jim Patla | |||||
Art by: | Kevin O'Connor | |||||
Notes: | Used a different power supply than the other 3rd generation tables. The games shipped to Germany had backglasses and playfields with the word KISS having a rounded letter "S" instead of ones shaped like a lightning bolt "S" taken from the runic alphabet. The latter style was used as a double-sig logo and made infamous by Nazi Germany's Schutzstaffel. A 'Kiss' prototype was built which used speech. It was an emergency response to Williams' 1979 'Gorgar', the first talking pinball machine, so Bally pulled a game off of the production line to experiment with, and Kiss happened to be the game in production. Allan Reizman, Engineering Lab Supervisor at Bally from 1977 to 1983, shares his remembrances of this: The talking Kiss prototype did make it out of the lab at least once and was displayed at the 1979 AMOA show in Chicago where it was viewed by all. I believe it said things like, "Shoot the K" and "Kiss!" when you completed a Kiss row. Somebody recently reminded me it groaned, "Too much Rock and Roll!" when you tilted it. Not to be confused with the AMOA talking game, there were also a reported eleven prototype Kiss games made with blue vacuum fluorescent displays. These games did not have speech and used an Intel CPU chip, having three boards: a power supply board, an oversized MPU/IO driver combo board, and a Display board. In our Files section are three schematics that Allan Reizman said are correct for these prototypes only and carry the date and initials of Norm Wurz, Bally draftsman. It was determined the combo board was too large and thus impractical for production use and so Bally went to a separate IO driver board for future development. It was also determined the Motorola CPU chipset was best for pinball applications. Therefore, these Kiss prototype games are a completely different design with no speech than the latter Flash Gordon and Eight Ball Deluxe prototypes. Those games had Squawk & Talk speech and used the Motorola 6803 system as opposed to the Intel and were the test bed for the Bally production 6803 MPU system. In this listing is number three of the reported eleven prototypes made, and the Bally paperwork refers to it as an Engineering Sample. The information provided by its owner is as follows: Bally gave their employee Bruce Kalas this Kiss game on June 29, 1982. Bruce had the game until 1988. Project number NT 1152. Per Bruce, the game did work. The backglass does not lift out, it hinges. There is no on/off switch under the cabinet bottom. The game is supposed to start by typing in a code in the backbox keypad, which has the words Game, Enter, and Test. There are no batteries on the board(s) in the backbox. The ROMS say "experimental". Every coil is marked by hand. The owner subsequently commented on what the original Bally owner had told him about the disposition of the other ten prototypes: This machine (serial number 1152-3) was given to the original owner free by Bally. He said the boss came and told all the workers to come and stand by the machine that they wanted and the Kiss prototypes were the only ones left from which to choose. There were 11 prototypes and he was the last employee to choose so he got prototype number 3. The other 8 were destroyed with sledgehammers. He said he watched them do it. He claims he didn't want the machine but the price was free so he took it. In our Files Section is a Power Supply Schematic unique to these 11 games. We saw handwriting on it stating, "This schematic represents P.C.B. used on 12 Kiss pilots." We asked Allen Reizman of this was his handwriting and if the 12th game was the AMOA talking game. He replied: Yes that's my handwriting. I remember there were 11 Kiss New Tech prototypes deployed. The official name of those games would be, ‘Intel based, New Technology games’. These games are identified as having a modified standard cabinet with a backbox equipped with blue VF (vacuum fluorescent) alphanumeric displays. The 12th may have been the lab dev game. Only way to confirm the exact number is for everyone with these prototypes report their serial numbers. In addition to the above prototype games, see also Bally's 1979 'KISS (fiberglass prototype)'. | |||||
Photos in: |
Silver Knight pp. April/May 1995 Pinball Art, pages 58 and 64 The Complete Pinball Book, pages 15, 99, 104, and 204 Mike Pacak's Pinball Flyer Reference Book G-R Arcade Treasures, page 93 Pinball Machines (Eiden-Lukas), page 96 Pinball Snapshots, pages 4, 119-123, and 182 Pinball The Lure of the Silverball, page 93 Pinball (Ciuffo), page 112 | |||||
Easter Eggs: | Available at Cows and Easter Eggs (External site) | |||||
ROMs: | 8 KB | ZIP | Prototype ROM Set | [Bally Manufacturing Inc.] | ||
8 KB | ZIP | ROMs | [Bally Mfg. Corp.] | |||
Documentation: | 2 MB | Control Board Schematic (for the prototypes with blue displays and no speech) | [Bally Mfg. Corp.] | |||
461 KB | Display Schematic (for the prototypes with blue displays and no speech) | [Bally Mfg. Corp.] | ||||
12 MB | English Manual | [Bally Mfg. Corp.] | ||||
532 KB | German Manual | [Bally Mfg. Corp.] | ||||
220 KB | Omissions to Schematic Diagrams (user-submitted) | [John Briguglio] | ||||
831 KB | Power Supply Schematic (for the prototypes with blue displays and no speech) | [Bally Mfg. Corp.] | ||||
2 MB | Schematic Diagram (paginated) | [Bally Mfg. Corp.] | ||||
Files: | 2 MB | Original Factory Software Floppy Disks and Development Notes | [Bally Mfg. Corp.] | |||
17 KB | Prototype Game With Speech - Info From Bally Engineer Allan Reizman | [Allan Reizman] | ||||
Images: (click to zoom) | ||||||
Source: | Photo | |||||
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Average Fun Rating: | 7.0/10 (36 ratings/27 comments) [ Add Your Rating! ] | |||||
Manufacturer: | Bally Manufacturing Corporation (1931-1983) [Trade Name: Bally] | |||||
Project Date: | February 10, 1977 | |||||
Date Of Manufacture: | August, 1978 | |||||
Model Number: | 1119-E | |||||
MPU: | Bally MPU AS-2518-35 | |||||
Type: | Solid State Electronic (SS) | |||||
Production: | 10,330 units (confirmed) | |||||
Serial Number Database: | View at The Internet Pinball Serial Number Database (IPSND.net) (External site) | |||||
Theme: | Fantasy | |||||
Notable Features: | Flippers (2), Pop bumpers (3), Kick-out holes (2), Rollunder spinner (1), Messenger ball (1). First machine to use the second-generation AS-2518-35 hardware. First machine to use electronic sounds, replacing chimes. First machine to use a photographic backglass. | |||||
Design by: | Gary Gayton | |||||
Art by: | Paul Faris | |||||
Notes: | At a Chicago Expo, artist Paul Farris stated humorously that the backglass figures were based on himself and his wife. Pictured in this listing is a proto Hi Jay, | |||||
Photos in: |
Arcade Treasures, page 94 Pinball Machines (Eiden-Lukas), page 143 The Complete Pinball Book, pages 173-174 Encyclopedia of Pinball Volume 2, page 245 The Pinball Compendium 1970-1981, page 125 Mike Pacak's Pinball Flyer Reference Book G-R Pinball (Ciuffo), page 128 | |||||
Owners List URL: | http://www.pinballowners.com/owners/1476 (External site) | |||||
ROMs: | 7 KB | ZIP | ROMs | [Bally Mfg. Corp.] | ||
Documentation: | 5 MB | English Manual | [Bally Mfg. Corp.] | |||
Images: (click to zoom) | ||||||
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Average Fun Rating: | Needs More Ratings! 6.6 / 10 (1 ratings) [ Add Your Rating! ] | ||||||||||||||||||
Manufacturer: | Games, Incorporated, of Chicago, Illinois | ||||||||||||||||||
Date Of Manufacture: | June, 1962 | ||||||||||||||||||
Type: | Electro-mechanical (EM) | ||||||||||||||||||
Serial Number Database: | View at The Internet Pinball Serial Number Database (IPSND.net) (External site) | ||||||||||||||||||
Theme: | Sports - Dog Racing | ||||||||||||||||||
Specialty: | Flipperless | ||||||||||||||||||
Notable Features: | 3 balls per game. Pop bumpers (2), Trap holes (2). Player inserts coins until backglass shows three dogs in a line. Then player has three balls to shoot into play to land in holes marked Win, Place, and Show. Payout for each hole is indicated on backglass. | ||||||||||||||||||
Notes: | The playfields pictured here each have two pop bumpers that are not shown in the flyer. A game owner states the pop bumpers are factory-fitted and wired through the wiring harness, and that no patent or identifying numbers were found anywhere on the game. The 3-digit replay meter visible in the backglass suggests a knock-off switch might be present on the cabinet bottom. If anyone has access to this game, please contact us. We seek to clarify details of game operation as well as receive any paper documentation for it, including any feature optioning cards stapled inside the cab This manufacturer usually made electronic upright gambling games where no skill was involved. 'Skill Race' appears to be their only gambling machine made as a pinball machine such that player skill was involved in earning the payout. It was identified as a "pinball machine" in The Billboard, Jun-23-1962, page 47, where it stated the manufacturer unveiled this game the week before. The manufacturer's flyer refers to it as a "skill game". It's possible that the manufacturer incorporated skill into this gambling game in anticipation of the Eastland Bill, formally known as the Gambling Devices Act of 1962, which was signed by President Kennedy on October 18, 1962 and made effective 60 days later, in December 1962. We know that this Act had caused Bally Manufacturing Corporation to cease production of their bingo machines in 1962 until an amendment added to the Bill in final Senate-House conference committee allowed Bally to restart production of bingos, although allowing them mostly for export (see Bally 'Bounty'). It may not be mere coincidence, therefore, that we can find no further pinball machines from Games Inc. after June 1962 while we found this manufacturer was present at the 42nd annual Milan Fair [held April 12-25] in Italy in 1964 (per Billboard, May-9-1964, page 49). It would appear that they found that future sales of their upright machines would have to be exports, just like Bally's bingo machines. However, we do not know what types of machines they had made after 'Skill Race' or had displayed in Milan in 1964. A September 1962 Billboard column titled "Coinmen In The News" (The Billboard, Sept-8-1962, page 70) made comment that July and August are traditionally bad months for coin-op business (in general) and quoted responses from representatives of several companies on how business fared for each. Clarence Schuyler, president of Games, Inc., was quoted there as saying, "Lousy. I could have closed the door and saved money. Hope it will be better. It couldn't be worse." The earliest information for which we find Clarence Schuyler as the president of Games, Inc. is in 1959 (per Billboard, Jan-19-1959, page 99). The latest information we have found of the existence of this company is from the 1968 Chicago & Cook County Industrial Directory (pp 201, 578) where he is still listed as president and the company is listed as a manufacturer of amusement devices. Schuyler previously worked for H.C. Evans as early as 1940 (per a 10-year "look back" column in Billboard Jul-29-1950, page 120) and we last find him in their employ as a "factory representative" in 1953 (per Billboard Mar-28-1953, page 78). | ||||||||||||||||||
Photos in: |
Cash Box, Jun-16-1962, page 55 The Billboard, Jun-16-1962, page 50 The Billboard, Jun-23-1962, page 47 | ||||||||||||||||||
Images: (click to zoom) |
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Source: | flyer | ||||||||||||||||||
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Average Fun Rating: | No ratings on file [ Be first to rate this game! ] | ||||||||||||||||||||||||||||||||||||||
Manufacturer: | Whizbang Pinball, of Lake Villa, Illinois (2011) | ||||||||||||||||||||||||||||||||||||||
Date Of Manufacture: | October, 2011 | ||||||||||||||||||||||||||||||||||||||
Common Abbreviations: | WNBJM | ||||||||||||||||||||||||||||||||||||||
Type: | Solid State Electronic (SS) | ||||||||||||||||||||||||||||||||||||||
Production: | 3 units (confirmed) | ||||||||||||||||||||||||||||||||||||||
Serial Number Database: | View at The Internet Pinball Serial Number Database (IPSND.net) (External site) | ||||||||||||||||||||||||||||||||||||||
Theme: | Agriculture - Fantasy - Farming - Women | ||||||||||||||||||||||||||||||||||||||
Specialty: | Converted Game Non-Commercial Machine [Home Model] | ||||||||||||||||||||||||||||||||||||||
Notable Features: | Flippers (2), Pop bumpers (4), Passive bumper (1), Slingshots (2), Star rollovers (8), Bullseye targets (2), Gobble hole (1), Free ball return lane. 3 or 5 ball play. Maximum displayed point score is 9,999 points. Sound: Re-writable SD card, 3 bells, and a cymbal for a knocker. The one-point bell is a cowbell, a ten-point bell is in the backbox, and a hundred point bell in the lower cabinet. The solid state sound is provided by a generic sound effects CD which was included with each game to download onto an SD card for playback. The owner can choose to remove and overwrite the SD card with their own choice of music. All three games included a topper for speakers. Instead of standard pinball legs, the game rests on a crate. A standard two-by-four piece of wood was placed at the back end of the cabinet to lift it up from the crate to provide angle to the playfield. To finely adjust the angle, actual crushed beer cans were inserted between the two-by-four and the cabinet. Factory-installed illumination: Backbox: LEDs only. Playfield: LEDs only. Cabinet: front of cabinet used LEDs only. | ||||||||||||||||||||||||||||||||||||||
Design by: | Dennis Nordman | ||||||||||||||||||||||||||||||||||||||
Art by: | Greg Freres | ||||||||||||||||||||||||||||||||||||||
Mechanics by: | Mark Weyna, Ken Walker | ||||||||||||||||||||||||||||||||||||||
Software by: | Kerry Imming | ||||||||||||||||||||||||||||||||||||||
Notes: | This is a converted game using Gottlieb's 1957 'Continental Cafe' and with its rules slightly adjusted. A new backglass and playfield were created. Three units were made using a solid state "Pinkit MPU" and one prototype was made using an EM score motor. All four games used four score reels. The Gottlieb serial numbers were retained and appear on the wood strip below the backglass at the top edge of the playfield. The prototype EM and the first SS game were completed within days of each other in October 2011. Although only a total of four machines were converted, the manufacturer had 30 playfields and 100 backglasses made. On the opaque screen of the backglasses, a line of copy was added that read "WNBJM - First Edition Run of 100 - Whizbang Pinball LLC 2010" just in case a Second Edition would be manufactured by them in the future. This game was produced again but by a different manufacturer as Stern's 2015 'Whoa Nellie! Big Juicy Melons™'. | ||||||||||||||||||||||||||||||||||||||
Files: | 13 KB | XLSX | Production Run Data | [Whizbang Pinball] | |||||||||||||||||||||||||||||||||||
Images: (click to zoom) |
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Source: | pictures |
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