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(5 records match)
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Date Name  (Click to display that game) MFG Type Prod. Specialty Pl. Model Pics Rating
1956-08 Fun House Williams EM 4p 173 16 9.0
1990-11 Funhouse Williams SS ~10,751 4p 50003 69 8.1
* indicates Project Date, not Manufacture Date1993-10* Mad Data East SS none 4p 500-5525-01 5  
1994-10 Red & Ted's Road Show Williams SS 6,259  Widebody 4p 50024 52 8.0
2006-12 UltraPin Global VR SS ~200  Not A Pinball 4p 12 5.0

Fun House / IPD No. 967 / August 28, 1956 / 4 Players
 
[ Submit Changes ]
Average Fun Rating: Needs More Ratings!         9.0 / 10  (5 ratings)   [ Add Your Rating! ]
Manufacturer: Williams Manufacturing Company (1944-1958) [Trade Name: Williams]
Date Of Manufacture: August 28, 1956
Model Number: 173
Type: Electro-mechanical (EM) [?]
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
Theme: Happiness - Circus/Carnival
Notable Features: Flippers (2), Pop bumpers (3), Gobble holes (3). Unique "trap doors" open up when lit to become gobble holes. 3, 4, or 5 ball play.
Design by: Harry Williams
Art by: Roy Parker
Notes: The manufacturer’s original playfield drawing (not shown here) is dated 4/27/56, revised 6/28/56, and has the signed initials HEW.

Williams used this theme again on Williams' 1990 'Funhouse' with only one trap door.

Photos in: Mike Pacak's Pinball Flyer Reference Book A-F
Images:
(click to zoom)
Image # 956: Fun House Backglass
Backglass

500x443
[Russ Jensen]
Image # 4491: Fun House Flyer
Flyer

582x742
 
Image # 22357: Fun House Upper Playfield
Upper Playfield

500x368
[Marty Wilke]
Image # 22358: Fun House Middle Playfield
Middle Playfield

486x364
[Marty Wilke]
Image # 22359: Fun House Lower Playfield
Lower Playfield

486x364
[Marty Wilke]
Image # 22360: Fun House Lower Playfield
Lower Playfield

479x382
[Marty Wilke]
Image # 22361: Fun House Instructions and Score Card
Instructions and Score Card

505x305
[Marty Wilke]
Image # 22362: Fun House Stripped Cabinet
Stripped Cabinet

578x183
[Marty Wilke]
Image # 22363: Fun House Front
Front

481x365
[Marty Wilke]
Image # 22364: Fun House Inside Backbox
Inside Backbox

472x380
[Marty Wilke]
Image # 24903: Fun House German Ad 
(From the German trade magazine Münzautomat, November 1956.)
German Ad*

1024x1405
[Christian Jacobs]
Image # 70170: Fun House Backglass
Backglass

1200x979
[Tim Ippolito]
Image # 70171: Fun House Playfield
Playfield

1200x1713
[Tim Ippolito]
Image # 70393: Fun House Cabinet - Left
Cabinet - Left

1200x641
[Tim Ippolito]
Image # 81644: Fun House Illuminated Playfield
Illuminated Playfield

900x1200
[Tim Ippolito]
Image # 81645: Fun House Illuminated Full View
Illuminated Full View

1200x1649
[Tim Ippolito]
 

Funhouse / IPD No. 966 / November 08, 1990 / 4 Players
 
[ Submit Changes ]
Average Fun Rating: [ 8 stars - Click for comments ]    8.1/10  (361 ratings/233 comments)        [ Add Your Rating! ]
Manufacturer: Williams Electronics Games, Incorporated, a subsidiary of WMS Ind.,
Incorporated (1985-1999) [Trade Name: Williams]
Date Of Manufacture: November 08, 1990
Model Number: 50003
Common Abbreviations: FH
MPU: Williams WPC (Alpha Numeric)
Type: Solid State Electronic (SS) [?]
Production: 10,751 units   (approximate)
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
Theme: Happiness - Circus/Carnival
Notable Features: Flippers (3), Pop bumpers (3), Manual plungers (2), Ramp (1), Standup targets (4), 3-bank standup targets (1), Cellar holes (3), Dual right inlanes, 2- or 3-ball Multiball. The ramp has a diverter that guides the ball either to the left inlane or the left outlane for a left plunger skill shot attempt. Upper loop has a "trapdoor" that opens briefly when an upper loop shot is made. A talking head opens mouth when clock reaches midnight. Then, the player must shoot a ball into the mouth to earn 1,000,000 points and start 'Midnight Multiball'.

Actual measured weight: 256 lbs (includes legs).

Toys: A talking head named "Rudy".
Concept by: Pat Lawlor
Design by: Pat Lawlor, Larry DeMar
Art by: John Youssi
Mechanics by: John Krutsch
Music by: Chris Granner
Sound by: Jon Hey
Software by: Larry DeMar, Brian Eddy
Notes: Ed Boon is the voice of Rudy.

Pat Lawlor informs us that all Funhouse games left Williams with translites. No screened glass.

According to Brian Eddy, he did not do work on the sound for this game as is sometimes stated. He stated at Expo 2004 that he did only display effects and some flasher effects for this game.

Reportedly, about 200 of the first playfields made were manufactured with "Diamond Plate" covering. Additionally, several years later and due to dwindling replacement stock, a set of NOS replacement playfields was manufactured which also had the Diamond Plate covering, although these are also reported to suffer from having the red color 'bleed' around the center playfield clock.

Also, early production models of Funhouse have the Williams System 11 sound board (part no. D-11581) hooked up to the WPC board (via an adapter), because the WPC sound board wasn't yet ready for distribution.

Larry DeMar shares with us some of the design efforts:

There was a mechanical clock created for Fun House. However it was a very
different design than the clock which was used in Twilight Zone.

Cost was one of the issues that led to the removal of the mechanical clock but the initial design which used two solenoid-operated stepper wheels rather than an electric motor was not reliable and Pat was uncomfortable with getting it fixed in the time frame we had to finish the game. So John Krutsch started work on the later design which was finally used in Twilight Zone.

Rudy "names" each player and addresses that player by their name. Most interesting in a multi-player game but in my opinion a feature that we put a lot of effort into which had very little impact on the quality of the game (most people just didn't notice).

The concept of [naming one of the players] "Slick" was that Rudy didn't like you and was picking on you, which we thought would cause buddies to rib each other in multi-player games but no one noticed this either besides discovering certain "rare" phrases like "zooooooooooooooooooooom"!

Matt Walsh comments further:

Light inserts on the lower playfield take the place of the clock's functionality.

Each player who starts a game of Funhouse is given a name...like Chucky, Spunky, Bucko, and Slick. That name sticks for your player for each ball. It's not that obvious; I'm sure many people don't even notice that.

Originally, the idea was that each of those names was to have it's own 'personality' such that Rudy would use varying phrases for each person. But all that remains of this feature is that some of Rudy's phrases will have the player's name inserted in. Well almost. If the player receives the name "Slick" - which is only possible in a two or more player game - the semi-derisive phrases will be used.

In this listing are two close-up images of the Diamond Plate logo. One shows a playfield part number of 31-1605-SP while the other one shows 31-1607. Pat Lawlor explains why this is so:

Funhouse playfields have a wide variety of part #'s and designations on them, both depending on when they were made in the run, and the vendor making them. VERY early prototype playfields have NO part # on them at all and do not say Diamond Plate. There ARE playfields that say " Protected by LS topcoat" since Lenc Smith did not use the Diamond Plate name. Williams had a problem with all of their vendors and keeping them straight. 31-1605-SP is an early Sun process playfield. 31-1607 is a later MULTI-vendor designation. Later, the only way to tell who made the playfield was to look at the edge of the playfield wood and check the marker designations. Adding to this confusion is that playfields could have been stored and then used early or later in the run, AND part sales playfields could have been done at almost any time in the run. What does this mean? Williams was worried that they needed to track the different vendors playfields in case of early wear out problems. So the odd part numbers were a way to try and track the vendors. It is simply a reflection of how many vendors were needed to keep the assembly line running on a daily basis.


The manufacturer's flyer shows a playfield with five targets spelling S-T-E-P-S instead of the production games that have only four targets spelling S-T-E-P. In fact, in the flyer, the "P" standup target is missing and all one sees in its place is the small square hole in the playfield where the target should be. In addition, the makeup on Rudy's face is different. The five triangular bonus inserts near the flippers each do not have the words "Gang Way" on them. A fuller comparison of a prototype version to the production version can be found here.

Williams used this game theme once before on Williams' 1956 'Fun House' which had three trap doors.

A game with two talking heads is Williams' 1994 'Red & Ted's Road Show'.

Production Run Records for Funhouse:
Production Start Date: Nov-8-1990
Production End Date: Apr-10-1991
Production Run Quantity: approximately 10751, shipped quantities logged at 10781 without notation when records ended.
First ship date: Nob-8-1990
Last ship date: unknown, missing records.

Marketing Slogans: "The Game is Watching You"
Photos in: Arcade TreasuresExternal Link, page 136
The Complete Pinball BookExternal Link, pages 163-164
The Pinball Compendium 1982 to PresentExternal Link, page 128
Mike Pacak's Pinball Flyer Reference Book A-F
Rule Sheets: Funhouse Rulesheet (Apr/16/1991), by Mark Phaedrus  
Easter Eggs:Available at Cows and Easter Eggs  (External site)
ROMs: 376 KB ZIP Complete set L-2 Sound ROMs [Williams Electronic Games, Inc.]
  128 KB ROM Revision L-2 Game ROM [Williams Electronic Games, Inc.]
  379 KB ZIP Revision L-2 Sound ROMs [U14,U15,U18] [Williams Electronic Games, Inc.]
  127 KB ZIP Revision L-3 Game ROMs
  128 KB ZIP Revision L-4 Game ROMs
  129 KB ZIP Revision L-5 Game ROMs
  143 KB ZIP Revision L-9 Game ROM [Williams Electronic Games, Inc.]
  136 KB ZIP Revision L-9 Game ROM - Corrected German Text [Unknown (Hacked)]
  301 KB ZIP Revision L9.05H CPU and L3 sound ROM [Larry Demar & Ted Estes]
  152 KB ZIP Special Sound ROM L-2 [U18] [Williams Electronic Games, Inc.]
Documentation: 12 MB PDF Operations Manual (November 1990, includes schematics, OCR searchable) [Williams Electronics Inc.]
  750 KB PDF Operator's Handbook (November 1990, OCR searchable) [Williams Electronics Inc.]
  204 KB TXT Parts List
  169 KB PDF Prototype Manual Addendum [Williams Electronic Games, Inc.]
  230 KB PDF Prototype Sound Board Schematics And Part Numbers [Williams Electronic Games, Inc.]
  3 MB PDF Setting and Operating Instructions (German, undated, OCR searchable, pages 1&2 state this is add'l info to original manual) [NOVA Apparate GMBH & Co.]
Service Bulletins: 5 KB PDF Service Bulletin #35 [Williams Electronic Games, Inc.]
Multimedia Files: 1 MB MP3 Jackpot Tune [Chris Granner]
Files: 10 MB MPG Anti-Gambling Television Commercial featuring Funhouse (circa Jan-2003) [Ryan Tanner]
  46 MB ZIP Operations Manual (November 1990, high-res schematics only, pages 3-10 to 3-12) [Williams Electronic Games, Inc.]
  40 MB ZIP Operations Manual (November 1990, high-res schematics only, pages 3-13 to 3-15) [Williams Electronic Games, Inc.]
  50 MB ZIP Operations Manual (November 1990, High-res schematics only, pages 3-2 to 3-6) [Williams Electronic Games, Inc.]
  43 MB ZIP Operations Manual (November 1990, high-res schematics only, pages 3-7 to 3-9) [Williams Electronic Games, Inc.]
  179 KB PDF Prototype Service Update - Changes For Manufacturing [Williams Electronic Games, Inc.]
Images:
(click to zoom)
Image # 4642: Funhouse Flyer, Front
Flyer, Front

887x1153
 
Image # 4643: Funhouse Flyer, Back
Flyer, Back

887x1153
 
Image # 6507: Funhouse Translite
Translite

1024x768
[Philippe Thibault]
Image # 7159: Funhouse Original Artworkfrom Expo '96
Original Artwork
from Expo '96

1005x657
[Mike Burke]
Image # 8815: Funhouse Autographed Translite 
(Pat Lawlor and Larry DeMar signatures are shown here.)
Autographed Translite*

1024x974
[Philippe Thibault]
Image # 8816: Funhouse Playfield
Playfield

1024x1365
[Philippe Thibault]
Image # 8817: Funhouse Lower Playfield
Lower Playfield

1024x768
[Philippe Thibault]
Image # 8818: Funhouse Middle Playfield
Middle Playfield

1024x768
[Philippe Thibault]
Image # 8819: Funhouse Upper Playfield
Upper Playfield

1024x768
[Philippe Thibault]
Image # 8820: Funhouse 'Rudy' - The Talking, Ball Capturing Head
'Rudy' - The Talking, Ball Capturing Head

1024x768
[Philippe Thibault]
Image # 9849: Funhouse Blank Playfield
Blank Playfield

929x1645
[Christopher Wolf]
Image # 11227: Funhouse Press Release
Press Release

1024x672
 
Image # 15004: Funhouse Instruction card
Instruction card

1024x546
[Heinz-Peter Bader]
Image # 21162: Funhouse Cabinet - Full View
Cabinet - Full View

600x952
[Allen Shope]
Image # 21163: Funhouse Cabinet - Right
Cabinet - Right

500x375
[Allen Shope]
Image # 21164: Funhouse Cabinet - Left
Cabinet - Left

500x375
[Allen Shope]
Image # 21165: Funhouse Backbox - Left
Backbox - Left

350x467
[Allen Shope]
Image # 21166: Funhouse Cabinet - Rear View
Cabinet - Rear View

350x467
[Allen Shope]
Image # 21167: Funhouse Backbox - Right
Backbox - Right

350x467
[Allen Shope]
Image # 21168: Funhouse Cabinet - Front
Cabinet - Front

500x364
[Allen Shope]
Image # 21283: Funhouse Playfield
Playfield

500x667
[Allen Shope]
Image # 21284: Funhouse Lower Playfield
Lower Playfield

500x375
[Allen Shope]
Image # 21285: Funhouse Rudy
Rudy

500x375
[Allen Shope]
Image # 21286: Funhouse Lower Right Playfield
Lower Right Playfield

350x467
[Allen Shope]
Image # 21287: Funhouse Middle Right Playfield
Middle Right Playfield

350x467
[Allen Shope]
Image # 21288: Funhouse Upper Right Playfield
Upper Right Playfield

350x467
[Allen Shope]
Image # 21289: Funhouse Lower Left Playfield
Lower Left Playfield

350x467
[Allen Shope]
Image # 21290: Funhouse Middle Left Playfield
Middle Left Playfield

350x467
[Allen Shope]
Image # 21291: Funhouse Upper Left Playfield
Upper Left Playfield

350x467
[Allen Shope]
Image # 21292: Funhouse Playfield - Detail
Playfield - Detail

500x375
[Allen Shope]
Image # 21293: Funhouse Playfield - Detail
Playfield - Detail

500x375
[Allen Shope]
Image # 21294: Funhouse Playfield - Detail
Playfield - Detail

500x375
[Allen Shope]
Image # 21295: Funhouse Playfield - Detail
Playfield - Detail

500x375
[Allen Shope]
Image # 21296: Funhouse Playfield - Detail
Playfield - Detail

500x375
[Allen Shope]
Image # 21297: Funhouse Playfield - Detail
Playfield - Detail

500x375
[Allen Shope]
Image # 21298: Funhouse Playfield - Detail
Playfield - Detail

350x467
[Allen Shope]
Image # 21299: Funhouse Under Playfield - Detail
Under Playfield - Detail

350x467
[Allen Shope]
Image # 21300: Funhouse Under Playfield - Detail
Under Playfield - Detail

350x467
[Allen Shope]
Image # 21301: Funhouse Under Playfield - Detail
Under Playfield - Detail

500x375
[Allen Shope]
Image # 21302: Funhouse Inside Cabinet
Inside Cabinet

350x467
[Allen Shope]
Image # 21303: Funhouse Inside Cabinet
Inside Cabinet

500x375
[Allen Shope]
Image # 21304: Funhouse Inside Cabinet
Inside Cabinet

500x375
[Allen Shope]
Image # 21305: Funhouse Translite - Reverse
Translite - Reverse

500x375
[Allen Shope]
Image # 21306: Funhouse Inside Backbox
Inside Backbox

350x467
[Allen Shope]
Image # 21307: Funhouse Inside Backbox - Detail
Inside Backbox - Detail

500x375
[Allen Shope]
Image # 21308: Funhouse Illuminated Backbox
Illuminated Backbox

600x724
[Allen Shope]
Image # 26574: Funhouse Diamond Plate Label 
(Playfield part number 310-1605-SP. The flipper shown here is not original to this game.)
Diamond Plate Label*

1024x768
[Adrian & Sarah Lodge]
Image # 30740: Funhouse Prototype & Early Production Control Boards
Prototype & Early Production Control Boards

1000x955
[Henri Naccache]
Image # 30741: Funhouse Prototype & Early Production System 11 Sound Board Adaptor
Prototype & Early Production System 11 Sound Board Adaptor

1000x924
[Henri Naccache]
Image # 37254: Funhouse Cardholder
Cardholder

1024x768
[Ian F. McKinnon]
Image # 37255: Funhouse Manufacturer Sticker
Manufacturer Sticker

768x1024
[Ian F. McKinnon]
Image # 40713: Funhouse Sketches Of Rudy 
(Signed by Larry DeMar, Pat Lawlor, and John Youssi)
Sketches Of Rudy*

1200x900
[Bobby Butara]
Image # 40981: Funhouse Promo Plastic
Promo Plastic

896x1208
[Brian Lee]
Image # 41412: Funhouse Playfield Plastics
Playfield Plastics

1021x1276
[Ian F. McKinnon]
Image # 43846: Funhouse Diamond Plate Label 
(Playfield part number 31-1607. Playfield located in Italy.)
Diamond Plate Label*

1200x900
 
Image # 44751: Funhouse Translite
Translite

1024x792
[Jean-Pierre Renault]
Image # 44752: Funhouse Backbox - Left
Backbox - Left

627x1600
[Jean-Pierre Renault]
Image # 44753: Funhouse Cabinet - Left
Cabinet - Left

1024x485
[Jean-Pierre Renault]
Image # 44754: Funhouse Cabinet - Front
Cabinet - Front

1024x704
[Jean-Pierre Renault]
Image # 44755: Funhouse Cabinet - Front View
Cabinet - Front View

1022x1600
[Jean-Pierre Renault]
Image # 50909: Funhouse Ball on Habitrail
Ball on Habitrail

1200x1600
[Rob Stog]
Image # 52466: Funhouse Under Playfield
Under Playfield

1200x1800
[Chris Hibler]
Image # 62981: Funhouse Translite
Translite

1200x836
 
Image # 73508: Funhouse System 11 Sound Board and Adapter 
(Serial number 50003 I575033.)
System 11 Sound Board and Adapter*

1200x687
[Federico Croci]
Image # 73509: Funhouse System 11 Sound Board 
(Serial number 50003 I575033.)
System 11 Sound Board*

1200x2135
[Federico Croci]
Image # 73510: Funhouse System 11 Adapter Board with PA-1 ROMs 
(Serial number 50003 I575033.)
System 11 Adapter Board with PA-1 ROMs*

1138x2025
[Federico Croci]
Image # 73511: Funhouse System 11 Backbox Insert - Reverse 
(Serial number 50003 I575033.)
System 11 Backbox Insert - Reverse*

1200x775
[Federico Croci]
Image # 73512: Funhouse System 11 Backbox Insert - Reverse - Detail 
(Serial number 50003 I575033.)
System 11 Backbox Insert - Reverse - Detail*

1200x795
[Federico Croci]
Image # 73513: Funhouse Wide Side Rails 
(System 11 game. Serial number 50003 I575033.)
Wide Side Rails*

1200x675
[Federico Croci]
 

Mad / IPD No. 3440 / October, 1993 / 4 Players
 
[ Submit Changes ]
Manufacturer: Data East Pinball, Incorporated (1986-1994)
Project Date: October, 1993
Model Number: 500-5525-01
Type: Solid State Electronic (SS) [?]
Production: Never Produced
Toys: Talking Alfred E. Neumann head with an eerie similarity to Funhouse's Rudy
Concept by: Joe Kaminkow
Design by: Joe Kaminkow, Ed Cebula
Art by: Markus Rothkranz
Software by: Neil Falconer
Notes: Never produced past a whitewood, never programmed, only translites and the "Rudy" head exist.

Joe Kaminkow stated at the Chicago Expo 2012 that Gary Stern did not produce this game over his own concerns that it wouldn't sell in the German market. No further explanation was given.

Joe told us in 2019 that he and Ed Cebula designed the game while Neil Falconer did preliminary code. He restated that the game did not go very far.

Photos in: The Pinball Compendium 1982 to PresentExternal Link, page 149
Images:
(click to zoom)
Image # 7155: Mad Backglass 
(Joe Kaminkow at Chicago Expo.)
Backglass*

543x681
[Mike Burke]
Image # 42730: Mad Backglass
Backglass

1024x852
[The PinGame Journal]
Image # 42731: Mad Playfield Drawing
Playfield Drawing

1024x1509
[The PinGame Journal]
Image # 42732: Mad Playfield and Parts
Playfield and Parts

1024x1493
[The PinGame Journal]
Image # 42733: Mad Promotional Patch
Promotional Patch

846x1122
[The PinGame Journal]
 

Red & Ted's Road Show / IPD No. 1972 / October, 1994 / 4 Players
 
[ Submit Changes ]
Average Fun Rating: [ 8 stars - Click for comments ]    8.0/10  (264 ratings/170 comments)        [ Add Your Rating! ]
Manufacturer: Williams Electronics Games, Incorporated, a subsidiary of WMS Ind.,
Incorporated (1985-1999) [Trade Name: Williams]
Date Of Manufacture: October, 1994
Model Number: 50024
Common Abbreviations: RS
MPU: Williams WPC Security (WPC-S)
Type: Solid State Electronic (SS) [?]
Production: 6,259 units   (confirmed)
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
Theme: Travel
Specialty: Widebody [?]
Notable Features: Flippers(4), Pop bumpers (3), Slingshots (2), Shaker motor, two manual plungers. Two talking heads can swallow the ball. Unlimited buy-in balls per player (operator option).
Toys: Two talking heads named "Red" and "Ted".
Portable radio.
Concept by: Pat Lawlor
Design by: Pat Lawlor, Dwight Sullivan, Ted Estes
Art by: John Youssi
Dots/Animation by: Scott Slomiany, Eugene Geer, Adam Rhine
Mechanics by: John Krutsch
Music by: Chris Granner
Sound by: Chris Granner
Software by: Dwight Sullivan, Ted Estes
Notes: This game was part of Williams/Midway's "SuperPin" line of widebody games.

Country singer Carlene Carter provided the voice of "Red". Carlene's song, "Every Little Thing", plays during the Multi-Ball and Jackpot modes, as well as the "Super Payday" wizard mode.

Voice-over artist Tim Kitzrow provided the voice of "Ted".

Another game with a talking head is Williams' 1990 'Funhouse'.

Marketing Slogans: "Hit the road with RED AND TED'S ROADSHOW"
"When it comes to wreckin' road, two heads are better than one."
"It's a big country... Someones got to tear it up!"
Photos in: The Pinball Compendium 1982 to PresentExternal Link, page 195
The Complete Pinball BookExternal Link, page 271
Mike Pacak's Pinball Flyer Reference Book G-R
Rule Sheets: Road Show Rulesheet Version 2.0 (Apr/09/1995), by Michael Dunn & Scott Moorhouse  
Easter Eggs:Available at Cows and Easter Eggs  (External site)
Manufacturer Video:Promotional Video (at YouTube)[05:27]  (External site)
ROMs: 359 KB ZIP Revision L-6 Game ROM [Williams Electronic Games, Inc.]
  329 KB ZIP Revision LX-2 (Export) Game ROM [Williams Electronic Games, Inc.]
  333 KB ZIP Revision LX-4 (Export) Game ROM [Williams Electronic Games, Inc.]
  3 MB ZIP Roadshow L1 (Release) Sound ROMs (U2-U8) [Williams Electronic Games, Inc.]
  333 KB ZIP Roadshow P3 (Prototype) U2 Sound Rom [Williams Electronic Games, Inc.]
  294 KB ZIP ROM L6 Patch (missing README) [unofficial, user-created]
Documentation: 5 MB PDF Operations Manual (Oct 1994, OCR searchable, includes parts info and schematics [Williams Electronic Games, Inc.]
  247 KB TXT Parts List
  439 KB PDF Rubber Ring Chart (not found in Operations Manual)
Multimedia Files: 2 MB MP3 Jackpot Tune [Chris Granner]
  2 MB MP3 Main Play Tune [Chris Granner]
Files: 31 KB PDF Price Card [Mitch Paulsen]
  444 KB PDF Rules and Play Information
Images:
(click to zoom)
Image # 1881: Red & Ted's Road Show Backglass
Backglass

451x430
 
Image # 1882: Red & Ted's Road Show Backglass
Backglass

1152x770
 
Image # 1886: Red & Ted's Road Show Playfield Map
Playfield Map

1013x675
 
Image # 1888: Red & Ted's Road Show Backbox - Right
Backbox - Right

676x1011
 
Image # 4541: Red & Ted's Road Show Flyer, Front
Flyer, Front

892x1159
 
Image # 4542: Red & Ted's Road Show Flyer, Back
Flyer, Back

892x1159
 
Image # 9846: Red & Ted's Road Show Blank Playfield
Blank Playfield

1024x1363
[Christopher Wolf]
Image # 10004: Red & Ted's Road Show Cabinet - Full View
Cabinet - Full View

550x775
[Allen Shope]
Image # 10005: Red & Ted's Road Show Cabinet - Front
Cabinet - Front

500x304
[Allen Shope]
Image # 10006: Red & Ted's Road Show Cabinet - Right
Cabinet - Right

500x483
[Allen Shope]
Image # 10007: Red & Ted's Road Show Cabinet - Left
Cabinet - Left

500x502
[Allen Shope]
Image # 10008: Red & Ted's Road Show Backbox
Backbox

500x584
[Allen Shope]
Image # 10009: Red & Ted's Road Show Inside Backbox
Inside Backbox

500x596
[Allen Shope]
Image # 10010: Red & Ted's Road Show Playfield 
(Note that this machine includes custom decals on 'Ted' and a custom painted radio.)
Playfield*

500x667
[Allen Shope]
Image # 10011: Red & Ted's Road Show Under Playfield
Under Playfield

500x667
[Allen Shope]
Image # 10012: Red & Ted's Road Show Upper Right Playfield
Upper Right Playfield

350x467
[Allen Shope]
Image # 10013: Red & Ted's Road Show Upper Left Playfield
Upper Left Playfield

327x467
[Allen Shope]
Image # 10014: Red & Ted's Road Show Left Playfield
Left Playfield

350x467
[Allen Shope]
Image # 10015: Red & Ted's Road Show Right Playfield Detail 
(Note that this machine includes a custom painted radio.)
Right Playfield Detail*

350x467
[Allen Shope]
Image # 10016: Red & Ted's Road Show Lower Right Playfield
Lower Right Playfield

350x467
[Allen Shope]
Image # 10017: Red & Ted's Road Show Lower Left Playfield
Lower Left Playfield

350x467
[Allen Shope]
Image # 10018: Red & Ted's Road Show Lower Playfield
Lower Playfield

500x375
[Allen Shope]
Image # 10019: Red & Ted's Road Show Upper Playfield 
(Note that this machine includes custom decals on the barrier in front of 'Ted'.)
Upper Playfield*

500x375
[Allen Shope]
Image # 10020: Red & Ted's Road Show Playfield Detail
Playfield Detail

500x375
[Allen Shope]
Image # 10021: Red & Ted's Road Show Red - The Boss
"Red" - The Boss

350x467
[Allen Shope]
Image # 10022: Red & Ted's Road Show Ted 
(Note that this machine includes custom decals on the barrier in front of 'Ted'.)
"Ted"*

350x467
[Allen Shope]
Image # 12102: Red & Ted's Road Show Illuminated Playfield
Illuminated Playfield

1000x750
[Adriaan van Roeden]
Image # 12103: Red & Ted's Road Show Inside Backbox
Inside Backbox

750x1000
[Adriaan van Roeden]
Image # 12114: Red & Ted's Road Show Inside Backbox
Inside Backbox

903x750
[Adriaan van Roeden]
Image # 12172: Red & Ted's Road Show Playfield - Ball View
Playfield - Ball View

1000x750
[Adriaan van Roeden]
Image # 12173: Red & Ted's Road Show Playfield - Ball View
Playfield - Ball View

1000x750
[Adriaan van Roeden]
Image # 12174: Red & Ted's Road Show Playfield - Detail
Playfield - Detail

750x1000
[Adriaan van Roeden]
Image # 12175: Red & Ted's Road Show Ted & Red
Ted & Red

1000x750
[Adriaan van Roeden]
Image # 25255: Red & Ted's Road Show Shaker Motor
Shaker Motor

640x480
[Chris Poibug]
Image # 25330: Red & Ted's Road Show Stripped Down Playfield
Stripped Down Playfield

1024x768
[Chris Poibug]
Image # 25331: Red & Ted's Road Show Under Ted
Under Ted

1024x768
[Chris Poibug]
Image # 25332: Red & Ted's Road Show Motor And Cogs
Motor And Cogs

1024x768
[Chris Poibug]
Image # 25333: Red & Ted's Road Show Outhole Assembly
Outhole Assembly

1024x768
[Chris Poibug]
Image # 31613: Red & Ted's Road Show Instruction Card
Instruction Card

640x480
[John Gray]
Image # 44772: Red & Ted's Road Show Backglass
Backglass

1024x1010
[Jean-Pierre Renault]
Image # 44773: Red & Ted's Road Show Backglass - Detail
Backglass - Detail

1024x1418
[Jean-Pierre Renault]
Image # 44774: Red & Ted's Road Show Cabinet - Front View
Cabinet - Front View

1024x1582
[Jean-Pierre Renault]
Image # 44775: Red & Ted's Road Show Backbox - Left
Backbox - Left

567x1600
[Jean-Pierre Renault]
Image # 44776: Red & Ted's Road Show Cabinet - Left
Cabinet - Left

1024x493
[Jean-Pierre Renault]
Image # 44777: Red & Ted's Road Show Cabinet - Front
Cabinet - Front

1024x645
[Jean-Pierre Renault]
Image # 49128: Red & Ted's Road Show Promo Hard Hat 
(This hat is the same size as the ones on the playfield but is missing screw holes.)
Promo Hard Hat*

1200x1424
[Federico Croci]
Image # 49129: Red & Ted's Road Show Promo Hard Hat 
(This hat is the same size as the ones on the playfield but is missing screw holes.)
Promo Hard Hat*

1200x1356
[Federico Croci]
Image # 49130: Red & Ted's Road Show Promo Hard Hat 
(This hat is the same size as the ones on the playfield but is missing screw holes.)
Promo Hard Hat*

1200x900
[Federico Croci]
Image # 60372: Red & Ted's Road Show Ted Mechanism
"Ted" Mechanism

1200x900
[Claus Barlose]
Image # 60373: Red & Ted's Road Show Ted Mechanism
"Ted" Mechanism

1200x1324
[Claus Barlose]
Image # 66996: Red & Ted's Road Show Preliminary Color Test 
(Laminate on wood. The wood would first get a white vinyl laminated to it for printing purposes. A marker was used on letters 'ROA' to test a yellow color rather than white. The orange stripes and yellow letters were ultimately rejected by company management.)
Preliminary Color Test*

1344x1200
[Dave Slabiak]
Image # 75363: Red & Ted's Road Show Illuminated Front View 
(Photographed at an arcade.)
Illuminated Front View*

1200x1800
 
 

UltraPin / IPD No. 5230 / December 18, 2006 / 4 Players
 
[ Submit Changes ]
Average Fun Rating: [ 5 stars - Click for comments ]    5.0/10  (15 ratings/15 comments)        [ Add Your Rating! ]
Manufacturer: Global VR, of San Jose, California
Date Of Manufacture: December 18, 2006
Type: Solid State Electronic (SS) [?]
Production: 200 units   (approximate)
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
Specialty: Not A Pinball [?]
Notable Features: The playfield is a 32-inch LCD video screen. The backbox houses a 19-inch LCD screen that runs videos and also serves as the score display. The U-Shock I/O card installed in the cabinet allows the player to bump and nudge the cabinet to affect the ball in play, just like a standard pinball machine.

UltraPin ships with six pinball tables:

Bally's 1978 'Strikes and Spares'
Bally's 1980 'Xenon'
Williams' 1985 'Sorcerer'
Williams' 1987 'F-14 Tomcat'
Midway's 1995 'Attack from Mars'
Williams' 1997 'Medieval Madness'


Player operates the flipper buttons to select which table to play before starting game. Additional pinball tables can be installed later as Expansion Packs.

Expansion Pack 1:

Williams' 1980 'Firepower'
Bally Midway's 1985 'Eight Ball Champ'
Williams' 1990 'Funhouse'

Expansion Pack 2:

Bally's 1981 'Fathom'
Williams' 1986 'PIN·BOT'
Williams' 1989 'Black Knight 2000'

Notes: Manufactured under license from Williams Electronic Games, Inc.

Producer/ Designer = Brian Matthews
Software Engineer = Jason Powell
Software Engineer = Rolle Cruz
Software Engineer = Aaron Hightower
Artist = Mike McMahon
Artist = Chris Hinton
Original Idea = David Foley

Marketing Slogans: "The Best of Pinball with None of the Hassle!"
Images:
(click to zoom)
Image # 34468: UltraPin Flyer
Flyer

1024x1327
[Brian Matthews]
Image # 34469: UltraPin Promotional Photo
Promotional Photo

420x700
[Brian Matthews]
Image # 34470: UltraPin Illuminated Backglass
Illuminated Backglass

990x768
[Jay Stafford]
Image # 34471: UltraPin Illuminated Backglass
Illuminated Backglass

926x768
[Jay Stafford]
Image # 34472: UltraPin Playfield - Play Mode
Playfield - Play Mode

1024x1365
[Jay Stafford]
Image # 34473: UltraPin Playfield - Game Over Mode
Playfield - Game Over Mode

1024x1365
[Jay Stafford]
Image # 34474: UltraPin Playfield - Game Over Mode
Playfield - Game Over Mode

1024x1365
[Jay Stafford]
Image # 34475: UltraPin Playfield - Game Over Mode
Playfield - Game Over Mode

1024x1365
[Jay Stafford]
Image # 34476: UltraPin Playfield - Game Over Mode
Playfield - Game Over Mode

1024x1365
[Jay Stafford]
Image # 34477: UltraPin Playfield - Game Over Mode
Playfield - Game Over Mode

1024x1365
[Jay Stafford]
Image # 34478: UltraPin Cabinet - Left
Cabinet - Left

1024x1206
[Jay Stafford]
Image # 34479: UltraPin Cabinet - Right
Cabinet - Right

1024x1186
[Jay Stafford]
 
Source: pictures [?]

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