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(20 records match)
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Date Name  (Click to display that game) MFG Type Prod. Specialty Pl. Model Pics Rating
1998-10 Cactus Canyon Midway SS 903 4p 50066 75 8.0
1991-02 Checkpoint Data East SS 3,500 4p 500-5510-01 44 7.0
1963-12 Colorama Keeney EM 2p 28 7.6
1985-05 Cybernaut Bally Midway SS 900 4p 0B42 23 7.0
1985-02 Fireball Classic Bally Midway SS 2,000 4p 0A40 24 7.4
1996-09 Flipper Football Capcom SS 750 6p FFB3004 19 7.0
1971-04 Gold Rush Williams EM 1,156 4p 397 15 7.0
1971-04 Jackpot Williams EM 5,147 4p 397 37 7.7
1996-12 Kingpin Capcom SS 9 4p KP3005 15 6.9
1982-04 Rapid Fire Bally SS 5,000  Not A Pinball,
 Flipperless
4p 1282 13 6.3
2022-02 Rush (Limited Edition) Stern SS 4p 36  
2022-01 Rush (Pro) Stern SS 4p 36 7.4
???? Shoot!.. Shoot Again Soyuzattraktsio... EM 2p  
1980-04 Space Invaders Bally SS 11,400  Widebody 4p 1178-E 44 7.7
1994-10 The Addams Family Special Collectors Edition Midway SS 1,000 4p 50038 33 8.0
1990-09 The Simpsons Data East SS 5,502 4p 500-5512-01 44 7.5
1988-08 Torpedo Alley Data East SS 1,002 4p 500-5503-01 25 7.3
2003-12 Vacation America Chicago Gaming ... SS  Non-Commercial ... 1p 9000 9 5.3
1993-01 White Water Williams SS 7,008 4p 50018 56 8.2
1980-11 Xenon Bally SS 11,000 4p 1196 47 7.8

Cactus Canyon / IPD No. 4445 / October, 1998 / 4 Players
 
[ Submit Changes ]
Average Fun Rating: [ 8 stars - Click for comments ]    8.0/10  (134 ratings/83 comments)        [ Add Your Rating! ]
Manufacturer: Midway Manufacturing Company, a subsidiary of WMS Industries, Incorporated,
of Chicago, Illinois, USA (1988-1999) [Trade Name: Bally]
Date Of Manufacture: October, 1998
Model Number: 50066
Common Abbreviations: CC
MPU: Williams WPC-95
Type: Solid State Electronic (SS) [?]
Production: 903 units   (confirmed)
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
Theme: American West
Notable Features: Flippers (2), Pop bumpers (2), Popup "bad guy" drop targets (4).
Toys: Moving train on track; Bart head with popup hat; Mine, with closeable mine door, Two pistols attached to lower apron.
Design by: Tom Kopera, Matt Coriale
Art by: John Youssi
Dots/Animation by: Adam Rhine, Jim Raff
Mechanics by: Louis Toy
Music by: Rob Berry
Sound by: Rob Berry
Notes: Production stopped short to begin "Pinball 2000" production.

Pictured in this listing is a numbered Special Collectors Edition Plate made of cast aluminum. Tom Kopera told us that they had planned to have a production run of 925 so that was the quantity of plates that they had ordered to be made. The plates were supposed to be affixed to every game (first game made to have plate number 001, 50th game made to have number 050, etc.) but the plates were late in the making and 70% of the games were shipped out to distributors before anybody realized the plates had not caught up with the games. Williams ended up giving the plates to distributors to match up to the games each had received, but in the end some distributors received the plates and some did not. The rush to switch over to Pinball 2000 may have been a factor in this.

A hobbyist reports that there is a test mode for Saloon Doors on his production game, a playfield feature that was on prototype games but did not make it to production games.

Photos in: Pinball SnapshotsExternal Link, pages 1, 15, 45-50
The Pinball Compendium 1982 to PresentExternal Link, pages 244-245
Owners List URL:http://www.lotsapins.com/cactuslist.htm  (External site)
ROMs: 332 KB ZIP ROM V1.3 [27C080 Required] [Midway Mfg. Co.]
  6 MB ZIP Sound ROMs V1.0 (S2-S7) [Midway Mfg. Co.]
Documentation: 10 MB PDF English Manual [Midway Mfg. Co.]
  192 KB TXT Parts List
  18 MB PDF WPC-95 Schematic Manual (July 1, 1997) [Williams Electronic Games Inc.]
Files: 237 KB PDF Rubber Ring List [Steve Trischetta]
Images:
(click to zoom)
Image # 3104: Cactus Canyon Backglass
Backglass

702x486
 
Image # 4154: Cactus Canyon Flyer, Front
Flyer, Front

887x1153
 
Image # 4155: Cactus Canyon Flyer, Back
Flyer, Back

887x1153
 
Image # 8543: Cactus Canyon Backbox
Backbox

567x1311
[David Putsch]
Image # 8544: Cactus Canyon Backbox Detail
Backbox Detail

1024x1221
[David Putsch]
Image # 8545: Cactus Canyon Help Wanted
Help Wanted

937x1300
[David Putsch]
Image # 8546: Cactus Canyon Help Wanted Detail
Help Wanted Detail

1024x537
[David Putsch]
Image # 8547: Cactus Canyon Backglass
Backglass

1024x753
[David Putsch]
Image # 8548: Cactus Canyon Playfield
Playfield

1024x883
[David Putsch]
Image # 8551: Cactus Canyon Right Cabinet
Right Cabinet

1024x665
[David Putsch]
Image # 8552: Cactus Canyon Train Detail
Train Detail

1024x768
[David Putsch]
Image # 8553: Cactus Canyon Mine Detail
Mine Detail

1024x768
[David Putsch]
Image # 8555: Cactus Canyon Upper Playfield
Upper Playfield

1024x700
[David Putsch]
Image # 8556: Cactus Canyon Lower Playfield
Lower Playfield

1024x878
[David Putsch]
Image # 8557: Cactus Canyon Center Playfield
Center Playfield

1024x959
[David Putsch]
Image # 9853: Cactus Canyon Center Playfield Detail
Center Playfield Detail

1024x768
[Christopher Wolf]
Image # 9854: Cactus Canyon Center Playfield Detail
Center Playfield Detail

1024x768
[Christopher Wolf]
Image # 17533: Cactus Canyon Full Machine
Full Machine

700x1037
[Allen Shope]
Image # 17534: Cactus Canyon Cabinet - Front
Cabinet - Front

700x433
[Allen Shope]
Image # 17535: Cactus Canyon Cabinet - Left
Cabinet - Left

700x405
[Allen Shope]
Image # 17536: Cactus Canyon Cabinet - Right
Cabinet - Right

700x367
[Allen Shope]
Image # 17537: Cactus Canyon Cabinet Rear
Cabinet Rear

350x467
[Allen Shope]
Image # 17538: Cactus Canyon Backbox
Backbox

700x933
[Allen Shope]
Image # 17539: Cactus Canyon Backbox - Left
Backbox - Left

350x917
[Allen Shope]
Image # 17540: Cactus Canyon Backbox - Right
Backbox - Right

350x894
[Allen Shope]
Image # 17541: Cactus Canyon Playfield
Playfield

600x800
[Allen Shope]
Image # 17542: Cactus Canyon Shooter Lane Detail
Shooter Lane Detail

350x467
[Allen Shope]
Image # 17543: Cactus Canyon Apron
Apron

700x525
[Allen Shope]
Image # 17544: Cactus Canyon Upper Playfield
Upper Playfield

700x525
[Allen Shope]
Image # 17545: Cactus Canyon Lower Playfield
Lower Playfield

700x525
[Allen Shope]
Image # 17546: Cactus Canyon Lower Right Playfield
Lower Right Playfield

350x467
[Allen Shope]
Image # 17547: Cactus Canyon Skillshot Detail
Skillshot Detail

350x467
[Allen Shope]
Image # 17548: Cactus Canyon Upper Right Playfield
Upper Right Playfield

350x467
[Allen Shope]
Image # 17549: Cactus Canyon Lower Left Playfield
Lower Left Playfield

350x467
[Allen Shope]
Image # 17550: Cactus Canyon Left Loop Detail
Left Loop Detail

350x467
[Allen Shope]
Image # 17551: Cactus Canyon Upper Left Playfield
Upper Left Playfield

350x467
[Allen Shope]
Image # 17552: Cactus Canyon Black Bart Detail
Black Bart Detail

700x525
[Allen Shope]
Image # 17553: Cactus Canyon Rollover Lanes
Rollover Lanes

700x525
[Allen Shope]
Image # 17554: Cactus Canyon Mine Detail
Mine Detail

700x525
[Allen Shope]
Image # 17555: Cactus Canyon Mine Detail
Mine Detail

700x525
[Allen Shope]
Image # 17556: Cactus Canyon Left Ramp
Left Ramp

700x525
[Allen Shope]
Image # 17557: Cactus Canyon Playfield Detail
Playfield Detail

700x525
[Allen Shope]
Image # 17558: Cactus Canyon Playfield Detail
Playfield Detail

700x525
[Allen Shope]
Image # 17559: Cactus Canyon Playfield Detail
Playfield Detail

700x525
[Allen Shope]
Image # 17560: Cactus Canyon Playfield Detail
Playfield Detail

700x525
[Allen Shope]
Image # 17561: Cactus Canyon Playfield Detail
Playfield Detail

700x525
[Allen Shope]
Image # 17562: Cactus Canyon Playfield Detail
Playfield Detail

700x525
[Allen Shope]
Image # 17563: Cactus Canyon Playfield Detail
Playfield Detail

700x525
[Allen Shope]
Image # 17564: Cactus Canyon Under Playfield
Under Playfield

350x467
[Allen Shope]
Image # 17565: Cactus Canyon Under Playfield
Under Playfield

350x467
[Allen Shope]
Image # 17566: Cactus Canyon Under Black Bart
Under Black Bart

350x467
[Allen Shope]
Image # 17567: Cactus Canyon Under Mine
Under Mine

350x467
[Allen Shope]
Image # 17568: Cactus Canyon Shooter
Shooter

350x467
[Allen Shope]
Image # 17569: Cactus Canyon Power Supply
Power Supply

700x525
[Allen Shope]
Image # 17570: Cactus Canyon Cabinet Electronics
Cabinet Electronics

700x525
[Allen Shope]
Image # 17571: Cactus Canyon Inside Cabinet
Inside Cabinet

350x467
[Allen Shope]
Image # 17572: Cactus Canyon Backbox Electronics
Backbox Electronics

350x467
[Allen Shope]
Image # 17573: Cactus Canyon Backbox Electronics
Backbox Electronics

700x525
[Allen Shope]
Image # 26407: Cactus Canyon Backglass
Backglass

900x936
[Raphael Lankar]
Image # 26408: Cactus Canyon Playfield
Playfield

800x1099
[Raphael Lankar]
Image # 26409: Cactus Canyon Side View
Side View

800x980
[Raphael Lankar]
Image # 26410: Cactus Canyon Playfield Detail 1
Playfield Detail 1

800x600
[Raphael Lankar]
Image # 26411: Cactus Canyon Playfield Detail 2
Playfield Detail 2

800x659
[Raphael Lankar]
Image # 26412: Cactus Canyon Playfield Detail 3
Playfield Detail 3

800x459
[Raphael Lankar]
Image # 26413: Cactus Canyon Playfield Detail 4
Playfield Detail 4

800x637
[Raphael Lankar]
Image # 26414: Cactus Canyon Playfield Detail 5
Playfield Detail 5

900x397
[Raphael Lankar]
Image # 26415: Cactus Canyon Backglass Detail 1
Backglass Detail 1

750x1164
[Raphael Lankar]
Image # 26416: Cactus Canyon Backglass Detail 2
Backglass Detail 2

700x1011
[Raphael Lankar]
Image # 32691: Cactus Canyon Whitewood - Front
Whitewood - Front

680x1464
[Dan Maertens]
Image # 32692: Cactus Canyon Whitewood - Back
Whitewood - Back

768x1340
[Dan Maertens]
Image # 52048: Cactus Canyon Playfield
Playfield

1200x1543
[Mark Steinman]
Image # 52049: Cactus Canyon Upper Playfield
Upper Playfield

1116x800
[Mark Steinman]
Image # 52050: Cactus Canyon Middle Playfield
Middle Playfield

1078x800
[Mark Steinman]
Image # 52051: Cactus Canyon Playfield - Ball View
Playfield - Ball View

1200x800
[Mark Steinman]
Image # 57945: Cactus Canyon Special Collectors Edition Plate 
(Each game in the production run was supposed to have one of these.)
Special Collectors Edition Plate*

933x778
[Kim Mitchell]
 

Checkpoint / IPD No. 498 / February, 1991 / 4 Players
 
[ Submit Changes ]
Average Fun Rating: [ 7 stars - Click for comments ]    6.9/10  (39 ratings/28 comments)        [ Add Your Rating! ]
Manufacturer: Data East Pinball, Incorporated (1986-1994)
Date Of Manufacture: February, 1991
Model Number: 500-5510-01
Common Abbreviations: CP
MPU: DataEast/Sega Version 3
Type: Solid State Electronic (SS) [?]
Production: 3,500 units   (confirmed)
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
Theme: Sports - Auto Racing
Notable Features: Flippers (2), Pop bumpers (3), Slingshots (2), 4-bank drop targets (1), 3-bank drop targets (1), Single drop target (1), Standup target (1), Vertical up-kicker (1), Kick-out hole (1), Spinning target (1), Auto Shooter, Shaker Motor, Ignition Key used as start button.

First game to have a dot matrix display (DMD). It used a "half-height" DMD size as later games made by this and other manufacturers went to a larger size which became the standard.

First game to have a combination automatic ball shooter and spring plunger, patented by Data East.

Toys: Porsche Carrera above the Nitro target.
Design by: Joe Kaminkow, Ed Cebula
Art by: Paul Faris
Dots/Animation by: Todd Farris, Kristina Donofrio
Music by: Brian Schmidt
Sound by: Brian Schmidt
Software by: Rehman Merchant
Notes: Fred Young did voice characterizations on this game.

Joe Kaminkow told us that the previous game, Data East's 1990 'The Simpsons', was to be their first game to have DMD. However, President and CEO Joe Keenan worried that development of the DMD might not be ready in time for that game and problems occurring had they rushed it into production could put the company out of business.

The playfield layout for Checkpoint was based on the layout of Data East's 1989 'Robocop' which Joe said did not sell very well but they liked the basic design, modifying it for this game.

Pictured in this listing is a test game playfield and two test game white cabinets, images captured from a video taken during the November 1990 factory tour of Data East. The playfield has a few differences from the production version. Joe told us their backboxes had DMD (not the alpha-numeric as seen on the prototype backglass pictured here) and that they decided that these white cabinets showed dirt and location grime too easily, including around the flipper buttons, such that the cabinet art was changed for production games.

This game was produced from February 1991 to May 1991.

Photos in: Mike Pacak's Pinball Flyer Reference Book A-F
Pinball SnapshotsExternal Link, pages 11, 51-52, 54-55
Rule Sheets: Checkpoint Rulesheet Version 1.00 (Dec/19/1997), by John Gantert  
Owners List URL:http://www.pinballowners.com/owners/498  (External site)
ROMs: 298 KB ZIP PinMAME Romset
  298 KB ZIP ROMs
Documentation: 11 MB PDF English Manual [Data East USA, Inc.]
  796 KB PDF Operator Guide (Incomplete) [Data East USA, Inc.]
Files: 75 KB PDF instruction card [Data East (Stern)]
Images:
(click to zoom)
Image # 8477: Checkpoint Backglass
Backglass

549x573
[Paul Parashak]
Image # 8478: Checkpoint Playfield
Playfield

503x682
[Paul Parashak]
Image # 8479: Checkpoint Upper Playfield
Upper Playfield

800x560
[Paul Parashak]
Image # 8480: Checkpoint Lower Playfield
Lower Playfield

800x600
[Paul Parashak]
Image # 8481: Checkpoint Left Cabinet
Left Cabinet

800x346
[Paul Parashak]
Image # 8999: Checkpoint Flyer, Front
Flyer, Front

887x1153
 
Image # 9000: Checkpoint Flyer, Back
Flyer, Back

887x1153
 
Image # 18722: Checkpoint Upper Playfield
Upper Playfield

592x463
 
Image # 18723: Checkpoint Lower Playfield
Lower Playfield

558x460
 
Image # 18724: Checkpoint Cabinet - Left
Cabinet - Left

483x569
 
Image # 18725: Checkpoint Cabinet - Right
Cabinet - Right

539x549
 
Image # 35892: Checkpoint Illuminated Backglass
Illuminated Backglass

640x480
[Jaroslaw Nietrzebka]
Image # 35893: Checkpoint Illuminated Playfield
Illuminated Playfield

640x480
[Jaroslaw Nietrzebka]
Image # 35894: Checkpoint Illuminated Ball View
Illuminated Ball View

640x480
[Jaroslaw Nietrzebka]
Image # 35895: Checkpoint Illuminated Ball View
Illuminated Ball View

640x480
[Jaroslaw Nietrzebka]
Image # 35896: Checkpoint Illuminated Ball View
Illuminated Ball View

640x480
[Jaroslaw Nietrzebka]
Image # 35897: Checkpoint Illuminated Upper Left Playfield
Illuminated Upper Left Playfield

640x480
[Jaroslaw Nietrzebka]
Image # 35898: Checkpoint Illuminated Playfield - Detail
Illuminated Playfield - Detail

640x480
[Jaroslaw Nietrzebka]
Image # 35899: Checkpoint Illuminated Playfield - Detail
Illuminated Playfield - Detail

640x480
[Jaroslaw Nietrzebka]
Image # 35900: Checkpoint Illuminated Lower Playfield
Illuminated Lower Playfield

640x480
[Jaroslaw Nietrzebka]
Image # 35901: Checkpoint Illuminated Playfield - Detail
Illuminated Playfield - Detail

640x480
[Jaroslaw Nietrzebka]
Image # 35902: Checkpoint Illuminated Playfield - Detail
Illuminated Playfield - Detail

640x480
[Jaroslaw Nietrzebka]
Image # 35903: Checkpoint Illuminated Playfield - Detail
Illuminated Playfield - Detail

640x480
[Jaroslaw Nietrzebka]
Image # 35904: Checkpoint Playfield - Detail
Playfield - Detail

640x480
[Jaroslaw Nietrzebka]
Image # 35905: Checkpoint Illuminated Playfield - Detail
Illuminated Playfield - Detail

640x480
[Jaroslaw Nietrzebka]
Image # 35906: Checkpoint Illuminated Playfield - Detail
Illuminated Playfield - Detail

640x480
[Jaroslaw Nietrzebka]
Image # 35907: Checkpoint Illuminated Playfield - Detail
Illuminated Playfield - Detail

640x480
[Jaroslaw Nietrzebka]
Image # 35908: Checkpoint Illuminated Playfield - Detail
Illuminated Playfield - Detail

640x480
[Jaroslaw Nietrzebka]
Image # 35909: Checkpoint Pop Bumpers
Pop Bumpers

640x480
[Jaroslaw Nietrzebka]
Image # 35910: Checkpoint Illuminated Playfield - Detail
Illuminated Playfield - Detail

640x480
[Jaroslaw Nietrzebka]
Image # 38338: Checkpoint Prototype Backglass with Alphanumeric Displays
Prototype Backglass with Alphanumeric Displays

600x543
[Dino! Danieli]
Image # 40529: Checkpoint Behind Backglass
Behind Backglass

565x480
[John Gray]
Image # 40530: Checkpoint Inside Backbox
Inside Backbox

640x480
[John Gray]
Image # 40531: Checkpoint Under Upper Playfield
Under Upper Playfield

480x640
[John Gray]
Image # 40532: Checkpoint Under Lower Playfield
Under Lower Playfield

480x640
[John Gray]
Image # 52076: Checkpoint Playfield
Playfield

1200x1466
[Mark Steinman]
Image # 52077: Checkpoint Upper Playfield
Upper Playfield

1200x800
[Mark Steinman]
Image # 52078: Checkpoint Upper Playfield
Upper Playfield

1200x800
[Mark Steinman]
Image # 52079: Checkpoint Middle Playfield
Middle Playfield

1200x800
[Mark Steinman]
Image # 52080: Checkpoint Lower Playfield
Lower Playfield

1200x665
[Mark Steinman]
Image # 52081: Checkpoint Instruction Card
Instruction Card

1200x628
[Mark Steinman]
Image # 75975: Checkpoint Test Game - Illuminated Upper Playfield 
(From a video of the 1990 Data East factory tour.)
Test Game - Illuminated Upper Playfield*

979x681
[Todd Tuckey]
Image # 75976: Checkpoint Test Game - Illuminated Lower Playfield 
(From a video of the 1990 Data East factory tour.)
Test Game - Illuminated Lower Playfield*

979x681
[Todd Tuckey]
Image # 75977: Checkpoint Test Game - Cabinets 
(From a video of the 1990 Data East factory tour.)
Test Game - Cabinets*

932x670
[Todd Tuckey]
 

Colorama / IPD No. 544 / December, 1963 / 2 Players
 
[ Submit Changes ]
Average Fun Rating: Needs More Ratings!         7.6 / 10  (3 ratings)   [ Add Your Rating! ]
Manufacturer: J. H. Keeney and Company Incorporated, of Chicago, Illinois, USA (1934-1964)
Date Of Manufacture: December, 1963
Type: Electro-mechanical (EM) [?]
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
Theme: Pageantry
Notable Features: Flippers (2), Pop bumpers (4), Passive bumpers (2), Slingshots (2), Standup targets (3). Lighting COLORAMA awards Special and this feature carries over from game to game. Green score reels with white numbers. Hard-Kote playfield finish. 3 or 5 ball play.

Maximum displayed point score is 1,999 points per player.

Replay wheel maximum: 20

Sound: 2 bells, knocker.

Design by: Ed Krynski
Notes: The schematic diagram refers to the knocker on this game as a "clapper". It indicates one bell is in the backbox and one bell is in the lower cabinet.

We previously showed a date of November 1963 for this game. However, the earliest Billboard ad we found was dated Dec-28-1963 page 34, where the manufacturer placed a small notice, advertising the game as "All New", advising customers to contact them or a distributor. In Cash Box dated Dec-28-1963 page 18, Keeney announced this game as available at distributors. Keeney also announced the game in a large Billboard ad in Jan-4-1964 page 30, shown in this listing. Billboard resale ads dated in 1966 give it a date of 12/63.

Keeney was a prolific manufacturer of electronic upright gambling machines for both domestic and export locations. They distributed Colorama to Europe through their distribution network there, and Cash Box magazine reports that by February 1964 this game was selling well in the USA, Europe, and Tokyo, and in that same month Keeney entered the German market with this game. In March, they were rushing "substantial shipments" to distributors in Europe through their new partner, Loewen Automaten, after a "power sales campaign" there. We note that the Eastland Bill had outlawed interstate transportation of gambling devices effective December 1962 and that Keeney initiated production of three flipper pinball machines in 1963, after not having made one since 1959.

Keeney kept advertising this game as "All New" in Cash Box up through August 29, 1964, the last ad from Keeney that we could find for Colorama. This long production run, starting December 1963, supports the success they had reported. The game continued to appear on the Cash Box list of "Manufacturers New Equipment Currently in Production" up to the issue dated Oct-3-1964 page 63.

Keeney had apparently continued to produce this game even through their August 1 move to a new manufacturing plant in the old O.D. Jennings building at 4309 West Lake Street.

We previously indicated that 'Colorama' was the last pin game from this manufacturer. However, that distinction belongs to Keeney's 1964 'Arrowhead' which was first advertised by distributors in both Billboard and Cash Box on the very same day that Keeney ceased advertising Colorama (August 29, 1964) and is the same day that Keeney showed its first and only listing for Arrowhead, and referred to it as "All New". Keeney provided no further advertising support for Arrowhead that we can find and it remains an obscure game. We cannot know how long that production run lasted. With the apparent production longevity of Colorama, perhaps Arrowhead was quietly quashed. We speculate that, while Arrowhead was clearly the last Keeney game to begin production, the long Colorama production run possibly made Colorama be the last pinball games out the door.

Photos in: Cash Box, Dec-28-1963, page 17
The Billboard, Jan-4-1964, page 30
Arcade TreasuresExternal Link, page 74
Mike Pacak's Pinball Flyer Reference Book A-F
Documentation: 74 KB PDF Parts List [J. H. Keeney and Company]
  8 MB PDF Schematic Diagram (continuous) [J. H. Keeney and Company]
Files: 212 KB PDF Cam Identification Charts [J. H. Keeney and Company]
Images:
(click to zoom)
Image # 3319: Colorama Flyer
Flyer

609x782
 
Image # 25599: Colorama Plexiglas Backglass
Plexiglas Backglass

1024x866
[James Sohacki]
Image # 25600: Colorama Plexiglas Backglass - Reverse
Plexiglas Backglass - Reverse

1024x867
[James Sohacki]
Image # 28376: Colorama Backglass
Backglass

388x301
 
Image # 28377: Colorama Upper Playfield
Upper Playfield

400x301
 
Image # 28378: Colorama Middle Playfield
Middle Playfield

400x301
 
Image # 28379: Colorama Lower Playfield
Lower Playfield

400x301
 
Image # 28380: Colorama Playfield - Detail
Playfield - Detail

400x301
 
Image # 28381: Colorama Playfield - Detail
Playfield - Detail

400x301
 
Image # 28382: Colorama Cabinet - Right
Cabinet - Right

325x301
 
Image # 28383: Colorama Cabinet - Front
Cabinet - Front

377x301
 
Image # 28384: Colorama Cabinet - Front View
Cabinet - Front View

351x301
 
Image # 48928: Colorama Playfield
Playfield

1200x1600
[Bruce Brigham]
Image # 48929: Colorama Upper Playfield
Upper Playfield

1200x900
[Bruce Brigham]
Image # 48930: Colorama Middle Playfield
Middle Playfield

1200x900
[Bruce Brigham]
Image # 48931: Colorama Lower Playfield
Lower Playfield

1200x900
[Bruce Brigham]
Image # 48932: Colorama Playfield - Detail
Playfield - Detail

1200x900
[Bruce Brigham]
Image # 59851: Colorama Billboard New Game Announcement 
(The Billboard, Jan-4-1964, page 30)
Billboard New Game Announcement*

697x833
[Rob Hawkins]
Image # 59852: Colorama Backglass
Backglass

1134x900
 
Image # 59853: Colorama Illuminated Playfield
Illuminated Playfield

960x1280
 
Image # 59854: Colorama Manufacturer's Certificate
Manufacturer's Certificate

1104x811
 
Image # 59855: Colorama Cabinet - Front View
Cabinet - Front View

941x1280
 
Image # 59856: Colorama Cabinet - Front View
Cabinet - Front View

811x1280
 
Image # 59857: Colorama Inside Backbox
Inside Backbox

960x992
 
Image # 59858: Colorama Under Playfield
Under Playfield

960x1280
 
Image # 59859: Colorama Inside Cabinet
Inside Cabinet

960x1280
 
Image # 59860: Colorama Inside Cabinet - Front 
(The swinging plub bob tilt is missing. One of the fuses is missing from its holder.)
Inside Cabinet - Front*

960x1280
 
Image # 59861: Colorama Inside Front Door 
(The coin mechanisms have been removed from the two saddles.)
Inside Front Door*

1200x900
 
 

Cybernaut / IPD No. 614 / May, 1985 / 4 Players
 
[ Submit Changes ]
Average Fun Rating: [ 7 stars - Click for comments ]    7.0/10  (13 ratings/12 comments)        [ Add Your Rating! ]
Manufacturer: Bally Midway Manufacturing Company (1983-1988) [Trade Name: Bally]
Date Of Manufacture: May, 1985
Model Number: 0B42
MPU: Bally MPU A080-91638-D000 (6802)
Type: Solid State Electronic (SS) [?]
Production: 900 units   (confirmed)
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
Notable Features: Flippers (3), Pop bumper (1), Drop targets (4), Kick-out hole (1). Upper right playfield ramp with three targets. Left ramp sends ball through elevated tube to right-side lane.

Actual measured weight: 235 lbs (includes legs).

Design by: Greg Kmiec
Art by: Doug Watson
Notes: This game has been reported to have been factory-issued with any one of these three MPUs:
Bally MPU AS-2518-35 (6800)
Bally MPU A080-91638-D000 (6802)
Bally MPU A084-91786-AH06 (6803)

Allan Reizman, Engineering Lab Supervisor at Bally from 1977 to 1983, tell us what he remembers about them:

I remember discussing this with Doug Macdonald when the -35 board was revised.

The original 6800 based MPU was developed in the mid 1970s. After 10 years some of the key components including the MC6800 chip itself were becoming hard to obtain or discontinued. A complete redesign was planned and eventually resulted in the 6803 based MPU however there was a backlog of production needs for the -35 board. To satisfy immediate demand for replacement parts and games in production a quick revision of the -35 to replace the discontinued IC components was rushed through and that I believe is the 6802 based board.

I had left Bally at the time but over coffee one morning Doug told me they went to place orders for upcoming production and were surprised when some chips were no longer available. They wound up starting production with the -35 boards until the components were exhausted then put the 6802 board into production as a direct replacement as needed.

An amusing side note is that when pinball production was in its heyday in the late 70s, Midway placed a huge order for components like displays and chips. After production died down in the early 80’s it was thought they had a lifetime supply of some things like 6 digit displays. It was thought the New Technology platform would replace the original board set before the chips ran out but apparently not all the chips were available at the end.



Also produced in Germany by Bally Wulff under license from Bally Midway as Bally Wulff's 1986 'Cybernaut'.

Uses the AS-2518-45 "Cheap Squeak" sound board.

Photos in: Cash Box, Nov-16-1985, page 42
Mike Pacak's Pinball Flyer Reference Book A-F
ROMs: 11 KB ZIP ROMs [Bally Midway Mfg. Co.]
Documentation: 21 MB PDF Electrical Manual (has paginated schematics) [Bally Midway Mfg. Co.]
  5 MB PDF System Information Manual [Bally Midway Mfg. Co.]
  2 MB PDF System Information Manual (no schematics) [Bally Midway Mfg. Co.]
Service Bulletins: 419 KB PDF Service Bulletin (April 19, 1985, Introduction of the 6802 MPU) [Bally Midway Mfg. Co.]
  218 KB PDF Service Bulletin (June 3, 1985, MPU Board 6802 for Game Serial Numbers 100-612) [Bally Midway Mfg. Co.]
Files: 776 KB PDF Modified Test Procedure for the 6802 MPU Board (undated) [Bally Midway Mfg. Co.]
Images:
(click to zoom)
Image # 4164: Cybernaut Flyer, Front
Flyer, Front

892x1158
 
Image # 4165: Cybernaut Flyer, Back
Flyer, Back

892x1167
 
Image # 14454: Cybernaut Backglass
Backglass

1024x768
[Philippe Thibault]
Image # 20865: Cybernaut Backglass
Backglass

492x480
[Devron Gibbon]
Image # 20866: Cybernaut Upper Playfield
Upper Playfield

640x480
[Devron Gibbon]
Image # 20867: Cybernaut Lower Playfield
Lower Playfield

640x480
[Devron Gibbon]
Image # 20868: Cybernaut Cabinet - Left
Cabinet - Left

511x480
[Devron Gibbon]
Image # 20869: Cybernaut Cabinet - Right
Cabinet - Right

526x480
[Devron Gibbon]
Image # 20870: Cybernaut Front View
Front View

272x572
[Devron Gibbon]
Image # 52144: Cybernaut Backglass - Detail
Backglass - Detail

1200x1600
[John Gray]
Image # 52145: Cybernaut Backglass - Reverse
Backglass - Reverse

1158x900
[John Gray]
Image # 52146: Cybernaut Instruction Card
Instruction Card

1200x900
[John Gray]
Image # 52147: Cybernaut Cabinet - Right
Cabinet - Right

1200x1600
[John Gray]
Image # 52148: Cybernaut Inside Backbox
Inside Backbox

1200x900
[John Gray]
Image # 52149: Cybernaut Inside Backbox - Detail
Inside Backbox - Detail

1200x1600
[John Gray]
Image # 52150: Cybernaut Under Playfield
Under Playfield

1200x1600
[John Gray]
Image # 52151: Cybernaut Under Upper Playfield
Under Upper Playfield

1200x1600
[John Gray]
Image # 52152: Cybernaut Under Lower Playfield
Under Lower Playfield

1200x1600
[John Gray]
Image # 52153: Cybernaut Inside Cabinet
Inside Cabinet

1200x1600
[John Gray]
Image # 56668: Cybernaut Illuminated Backglass
Illuminated Backglass

1024x981
[Jean-Pierre Renault]
Image # 56669: Cybernaut Playfield 
(The black rubber rings are not the original color for this game.)
Playfield*

1024x1344
[Jean-Pierre Renault]
Image # 56670: Cybernaut Cabinet - Front View 
(The black rubber rings are not the original color for this game.)
Cabinet - Front View*

763x1600
[Jean-Pierre Renault]
Image # 70140: Cybernaut Cash Box Article 
(Cash Box, Nov-16-1985, page 42)
Cash Box Article*

1200x1585
[Rob Hawkins]
 

Fireball Classic / IPD No. 853 / February, 1985 / 4 Players
 
[ Submit Changes ]
Average Fun Rating: [ 7 stars - Click for comments ]    7.4/10  (28 ratings/21 comments)        [ Add Your Rating! ]
Manufacturer: Bally Midway Manufacturing Company (1983-1988) [Trade Name: Bally]
Project Date: December, 1984
Date Of Manufacture: February, 1985
Model Number: 0A40
Common Abbreviations: FBC
MPU: Bally MPU A080-91638-D000 (6802)
Type: Solid State Electronic (SS) [?]
Production: 2,000 units   (confirmed)
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
Theme: Fantasy
Notable Features: Flippers (2), Pop bumpers (3), Mushroom bumpers (3), Captive ball kick-out holes (2), Messenger ball (1), Spinning disc, Ramp skill shot, Left kickback outlane, Multiball (2 or 3 ball).
Design by: George Christian
Art by: Doug Watson
Software by: Rehman Merchant
Notes: This is a solid-state re-make of the Bally's 1972 'Fireball' with new (similar) art, no zipper flippers, and some other rule changes. Also produced in Germany by Bally Wulff under license from Bally Midway as Bally Wulff's 1986 'Fireball Classic'.

Uses the AS-2518-45 "Cheap Squeak" sound board.

This game has been reported to have been factory-issued with either of these two MPUs:
Bally MPU AS-2518-35 (6800)
Bally MPU A080-91638-D000 (6802)

Allan Reizman, Engineering Lab Supervisor at Bally from 1977 to 1983, tell us what he remembers about them:

I remember discussing this with Doug Macdonald when the -35 board was revised.

The original 6800 based MPU was developed in the mid 1970s. After 10 years some of the key components including the MC6800 chip itself were becoming hard to obtain or discontinued. A complete redesign was planned and eventually resulted in the 6803 based MPU however there was a backlog of production needs for the -35 board. To satisfy immediate demand for replacement parts and games in production a quick revision of the -35 to replace the discontinued IC components was rushed through and that I believe is the 6802 based board.

I had left Bally at the time but over coffee one morning Doug told me they went to place orders for upcoming production and were surprised when some chips were no longer available. They wound up starting production with the -35 boards until the components were exhausted then put the 6802 board into production as a direct replacement as needed.

An amusing side note is that when pinball production was in its heyday in the late 70s, Midway placed a huge order for components like displays and chips. After production died down in the early 80’s it was thought they had a lifetime supply of some things like 6 digit displays. It was thought the New Technology platform would replace the original board set before the chips ran out but apparently not all the chips were available at the end.

Marketing Slogans: "It's Red Hot!"
Photos in: Pinball Machines (Eiden-Lukas)External Link, page 144
Mike Pacak's Pinball Flyer Reference Book A-F
Pinball Trader pp. Issue 26
Arcade TreasuresExternal Link, page 125
Pinball The Lure of the Silverball pp. 62
Pinball (Ciuffo), page 203
Owners List URL:http://www.pinballowners.com/owners/853  (External site)
ROMs: 55 KB ZIP Game & Sound ROMs
Documentation: 5 MB PDF Operator Handbook [Bally Midway Mfg. Co.]
  1 MB PDF Schematics [Bally Midway Mfg. Co.]
  609 KB PDF Service Bulletin (Feb 18, 1985, Manual Changes, Prelim Owners/Operators Section) [Bally Midway Mfg. Co.]
  226 KB PDF Service Bulletin (Jan 30, 1985, Manual Changes, Preliminary Electrical Section) [Bally Midway Mfg. Co.]
Service Bulletins: 116 KB PDF Service Bulletin (Feb 12, 1985, Continuous Extra Ball Condition) [Bally Midway Mfg. Co.]
  128 KB PDF Service Bulletin (Feb 21, 1985, Game Over Attract Sound Adjustment) [Bally Midway Mfg. Co.]
  186 KB PDF Service Bulletin (Jan 23, 1985, Ball Gate Assembly Adjustment Position) [Bally Midway Mfg. Co.]
  183 KB PDF Service Bulletin (Jan 23, 1985, Roll-Over Button Adjustment Procedure) [Bally Midway Mfg. Co.]
  173 KB PDF Service Bulletin (Jan 24, 1985, Saucer Tab Adjustments for Serial Nos. 101-700) [Bally Midway Mfg. Co.]
  178 KB PDF Service Bulletin (Jan 31, 1985, Game Over & High Score, Serial Nos. 101 to 743) [Bally Midway Mfg. Co.]
Images:
(click to zoom)
Image # 4201: Fireball Classic Flyer, Front
Flyer, Front

857x1123
 
Image # 4202: Fireball Classic Flyer, Back
Flyer, Back

865x1106
 
Image # 10077: Fireball Classic Lit Backglass
Lit Backglass

1024x768
[Chris Knight]
Image # 10078: Fireball Classic Playfield
Playfield

960x1280
[Chris Knight]
Image # 10079: Fireball Classic Lit Playfield
Lit Playfield

1024x768
[Chris Knight]
Image # 21254: Fireball Classic Backglass
Backglass

422x327
 
Image # 21255: Fireball Classic Backglass - Reverse
Backglass - Reverse

424x345
 
Image # 21612: Fireball Classic Illuminated Backglass
Illuminated Backglass

450x387
 
Image # 21613: Fireball Classic Upper Playfield
Upper Playfield

450x338
 
Image # 21614: Fireball Classic Middle Playfield
Middle Playfield

450x338
 
Image # 21615: Fireball Classic Lower Playfield
Lower Playfield

450x276
 
Image # 21616: Fireball Classic Cabinet - Left
Cabinet - Left

450x254
 
Image # 21617: Fireball Classic Cabinet - Right
Cabinet - Right

450x252
 
Image # 21618: Fireball Classic Backbox - Left
Backbox - Left

450x774
 
Image # 21619: Fireball Classic Backbox - Right
Backbox - Right

450x730
 
Image # 21620: Fireball Classic Front
Front

450x342
 
Image # 21621: Fireball Classic Behind Backglass
Behind Backglass

450x367
 
Image # 21622: Fireball Classic Inside Backbox
Inside Backbox

450x338
 
Image # 21623: Fireball Classic Full View
Full View

450x606
 
Image # 30726: Fireball Classic Player View
Player View

801x1600
[Mark Clayton]
Image # 30727: Fireball Classic Playfield
Playfield

1024x1365
[Mark Clayton]
Image # 30728: Fireball Classic Upper Playfield
Upper Playfield

1024x768
[Mark Clayton]
Image # 30729: Fireball Classic Playfield Detail
Playfield Detail

1024x1365
[Mark Clayton]
Image # 30730: Fireball Classic Backglass
Backglass

1024x991
[Mark Clayton]
 

Flipper Football / IPD No. 3945 / September, 1996 / 6 Players
 
[ Submit Changes ]
Average Fun Rating: [ 7 stars - Click for comments ]    7.0/10  (19 ratings/14 comments)        [ Add Your Rating! ]
Manufacturer: Capcom Coin-Op, Incorporated (1995-1996) [Trade Name: Capcom]
Date Of Manufacture: September, 1996
Model Number: FFB3004
Common Abbreviations: FF
MPU: Capcom A0015405
Type: Solid State Electronic (SS) [?]
Production: 750 units   (confirmed)
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
Theme: Sports - Soccer
Notable Features: Flippers (4), Pop bumpers (3), 5-bank drop targets (1), 3-bank drop targets (2), Spinning targets (2). No shooter lane or outlanes. Has speech. Soccer ball attached to backbox.

This appears to be the first pinball machine with its dot matrix display (DMD) located under the playfield glass. The 256x64 High Resolution DMD used in this game is larger than on other games.

Balls shot under the DMD hit rapidly reset drop targets that are used to animate a virtual ball that continues into the DMD display animations.

Speech includes an "adult" mode containing profanity and bodily noises.

This game is timed, with each player getting the same amount of time, no matter how many drains. 6 players can play as two teams.

Toys: Soccer ball attached to backbox.
Design by: Bryan Hansen, Python Anghelo
Art by: Hugh Van Zanten
Sound by: Jeff Powell
Notes: The manufacturer advertised that this game "sports a smaller, lighter backbox for easy disassembly and transportation."

Designer Mark Ritchie was working on Kingpin before Flipper Football was even started, but Flipper Football was rushed to production ahead of Kingpin.

When a whitewood was approved for release to production, a sequentially-assigned project number was assigned to the game and engineering drawings were started. The Project Number for this game was "PB-11". This number appears on the playfield under the cardholder.

Photos in: Euroslot (magazine), September 1996, page 47
The Pinball Compendium 1982 to PresentExternal Link, page 225
Mike Pacak's Pinball Flyer Reference Book A-F
Owners List URL:http://www.pinballowners.com/owners/3945  (External site)
ROMs: 3 MB ZIP PinMAME Romset
  3 MB ZIP PinMAME Romset (1.01)
  367 KB ZIP ROM v1.03
  3 MB 04 ROM V1.04 [Capcom Coin-Op, Inc.]
Documentation: 7 MB PDF Operators Manual - Section 7 only (PB-11 schematics, PB-5 coin door wiring) [Capcom Coin-Op, Inc.]
  5 MB PDF Operators Manual - Sections 1 thru 6 only (no schematics) [Capcom Coin-Op, Inc.]
Files: 2 MB PDF Backbox Soccer Ball Engineering Drawing [Capcom Coin-Op, Inc.]
Images:
(click to zoom)
Image # 3018: Flipper Football Backglass
Backglass

432x326
 
Image # 10063: Flipper Football Full Machine
Full Machine

694x1170
[Chris Knight]
Image # 10742: Flipper Football Flyer, Front
Flyer, Front

788x611
 
Image # 10743: Flipper Football Flyer, Back
Flyer, Back

788x613
 
Image # 10744: Flipper Football Promotional Photo
Promotional Photo

575x720
 
Image # 10745: Flipper Football Promotional Photo (Playfield)
Promotional Photo (Playfield)

576x717
 
Image # 10746: Flipper Football Promotional Photo (Front View)
Promotional Photo (Front View)

576x720
 
Image # 10747: Flipper Football Press Release, Page 1
Press Release, Page 1

620x796
 
Image # 10748: Flipper Football Press Release, Page 2
Press Release, Page 2

620x796
 
Image # 10749: Flipper Football Press Release, Page 3
Press Release, Page 3

620x796
 
Image # 34081: Flipper Football Raised Playfield
Raised Playfield

360x480
 
Image # 34082: Flipper Football Under Playfield
Under Playfield

480x640
 
Image # 34083: Flipper Football Inside Cabinet
Inside Cabinet

640x480
 
Image # 34084: Flipper Football Inside Cabinet
Inside Cabinet

480x360
 
Image # 34085: Flipper Football Inside Cabinet
Inside Cabinet

480x360
 
Image # 40979: Flipper Football Backglass
Backglass

1024x1066
[Jean-Pierre Renault]
Image # 40980: Flipper Football Playfield
Playfield

1024x1306
[Jean-Pierre Renault]
Image # 75052: Flipper Football Project Number and Name
Project Number and Name

1200x675
[Federico Croci]
Image # 75281: Flipper Football Cabinet - Model and Serial Numbers 
(Serial number 1001045.)
Cabinet - Model and Serial Numbers*

945x936
[Federico Croci]
 

Gold Rush / IPD No. 1036 / April 27, 1971 / 4 Players
 
[ Submit Changes ]
Average Fun Rating: [ 7 stars - Click for comments ]    7.0/10  (13 ratings/9 comments)        [ Add Your Rating! ]
Manufacturer: Williams Electronics, Incorporated (1967-1985) [Trade Name: Williams]
Date Of Manufacture: April 27, 1971
Model Number: 397
Type: Electro-mechanical (EM) [?]
Production: 1,156 units   (confirmed)
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
Theme: Canadian West - Prospecting
Notable Features: Flippers (2), Pop bumpers (5), Slingshots (2), Standup targets (5), Kick-out holes (3), Up-post between flippers. Three slot machine type reels near top of playfield award up to 3 replays for winning combinations. A gap exists between the flipper and adjacent slingshot disallowing cradling the ball with an energized flipper.

Replay wheel maximum: 37

Sound: 2 bells, knocker

Design by: Norm Clark
Art by: Christian Marche
Notes: The 1-player version of this game is Williams' 1971 'Klondike'. Also produced as a 4-player Williams' 1971 'Jackpot' made for export.

A game owner reported to us that he has two examples of this game and both left the factory with the wiring incorrect on the right playfield score reel as compared to the schematic. Two wires were crossed on this right reel which caused incorrect scoring on some score reel combinations. We do not know how many other games left the factory with this wiring error.

The promotional photos for Gold Rush and Jackpot are of the same machine but with a change of backglass and score card, and the playfield ball was moved to the other side of the up-post. Unlike production games, in these photos there are no posts in the gaps between the slingshots and the flippers. In the lower playfield, the Special insert is labeled to award 10000 points whereas production games are labeled for 5000 points. Even so, a report for Jackpot stated 5000 points is awarded even if the playfield indicates 10000.

Production Floor Records for Jackpot and Gold Rush:
Production Start Date: Prior to Jul-7-1971
Production End Date: Aug-23-1971
Production Floor Quantity: 6303
First ship date: Prior to Jul-7-1971
Last ship date: Aug-31-1971

Product History Record for Jackpot and Gold Rush:
Quantity produced for USA/Canada: 1156* (Gold Rush)
Quantity produced for export: 5147* (Jackpot)
Total quantity produced: 6303*
Price to Distributor: $622.50
*These quantities may be sales estimates.

Photos in: Mike Pacak's Pinball Flyer Reference Book G-R
Arcade TreasuresExternal Link, page 89
Documentation: 697 KB PDF Instruction Manual [Williams Electronics, Inc.]
  639 KB PDF Schematic Diagram (paginated) [Williams Electronics, Inc.]
Files: 1 MB PDF Promotional Photo - Large Size [Williams Electronics, Inc.]
  40 KB PDF Replacement Reel Images [Ernie Anderson]
Images:
(click to zoom)
Image # 1009: Gold Rush Playfield
Playfield

310x516
 
Image # 1010: Gold Rush Backglass
Backglass

528x439
 
Image # 4222: Gold Rush Flyer
Flyer

887x1145
 
Image # 28505: Gold Rush Backglass Detail
Backglass Detail

400x300
[Bruno Durand]
Image # 42050: Gold Rush Illuminated Playfield
Illuminated Playfield

1200x900
[David DiIenno]
Image # 42051: Gold Rush Illuminated Upper Playfield
Illuminated Upper Playfield

1200x900
[David DiIenno]
Image # 42052: Gold Rush Illuminated Lower Playfield
Illuminated Lower Playfield

1200x900
[David DiIenno]
Image # 42053: Gold Rush Illuminated Playfield
Illuminated Playfield

1200x900
[David DiIenno]
Image # 42054: Gold Rush Illuminated Lower Playfield
Illuminated Lower Playfield

1200x900
[David DiIenno]
Image # 58295: Gold Rush Illuminated Playfield 
(The score reel symbols indicate this is a 'Gold Rush' playfield with instruction and score cards from a 'Jackpot' game.)
Illuminated Playfield*

1200x1600
[Ronald Blom]
Image # 66464: Gold Rush Promotional Photo
Promotional Photo

1200x1511
[Duncan Brown]
Image # 67129: Gold Rush Cabinet - Right
Cabinet - Right

1024x1228
[Ernie Anderson]
Image # 67130: Gold Rush Inside Backbox
Inside Backbox

1024x810
[Ernie Anderson]
Image # 67131: Gold Rush Under Playfield
Under Playfield

1004x2000
[Ernie Anderson]
Image # 67132: Gold Rush Inside Cabinet
Inside Cabinet

768x1024
[Ernie Anderson]
 

Jackpot / IPD No. 1279 / April 27, 1971 / 4 Players
 
[ Submit Changes ]
Average Fun Rating: [ 8 stars - Click for comments ]    7.7/10  (15 ratings/14 comments)        [ Add Your Rating! ]
Manufacturer: Williams Electronics, Incorporated (1967-1985) [Trade Name: Williams]
Date Of Manufacture: April 27, 1971
Model Number: 397
Common Abbreviations: JP
Type: Electro-mechanical (EM) [?]
Production: 5,147 units   (confirmed)
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
Theme: Canadian West - Prospecting
Notable Features: Flippers (2), Pop bumpers (5), Kick-out holes (3). Three slot machine type reels near top of playfield award points for certain combinations of symbols.

Maximum displayed point score is 99,990 points per player.

Replay wheel maximum: 37

Design by: Norm Clark
Art by: Christian Marche
Notes: Same game as the 4-player Williams' 1971 'Gold Rush' but made for export. The 1-player version of this game is Williams' 1971 'Klondike'.

On the backglass, the yellow neckerchief has the letters "N C", a probable reference to Norm Clark. Reportedly, these initials are not as visible on other backglases in the production run.

The promotional photos for Jackpot and Gold Rush are of the same machine but with a change of backglass and score card, and the playfield ball was moved to the other side of the up-post. Unlike production games, in these photos there are no posts in the gaps between the slingshots and the flippers. In the lower playfield, the Special insert is labeled to award 10000 points whereas production games are labeled for 5000 points.

Pictured in this listing is a game located in Europe with serial number 94083 and with a Special insert labeled for 10000 points. The owner advised us this insert illuminates when a relay labeled "10,000 relay" is energized but it still only awards 5000 points when lit via five pulses from the score motor. We have labeled these game images as "Early Production". At some point in production, this relay was relabeled as the "Special Relay" as also indicated on the schematic.

The schematic for this game indicates the presence of an electrically-operated large bell but the one picture we have of inside the cabinet does not have the bell in view along the back wall. The smaller bell in the backbox is mechanically operated and thus would not appear on the schematic.

Production Floor Records for Jackpot and Gold Rush:
Production Start Date: Prior to Jul-7-1971
Production End Date: Aug-23-1971
Production Floor Quantity: 6303
First ship date: Prior to Jul-7-1971
Last ship date: Aug-31-1971

Product History Record for Jackpot and Gold Rush:
Quantity produced for USA/Canada: 1156* (Gold Rush)
Quantity produced for export: 5147* (Jackpot)
Total quantity produced: 6303*
Price to Distributor: $622.50
*These quantities may be sales estimates.

Photos in: Pinball Machines (Eiden-Lukas)External Link, page 118
Mike Pacak's Pinball Flyer Reference Book G-R
Pinball PortfolioExternal Link, page 71
Pinball An Illustrated HistoryExternal Link, page 15
Owners List URL:http://www.pinballowners.com/owners/1279  (External site)
Documentation: 345 KB PDF Catalog Supplement I-I With New Parts & Units [Williams Electronics, Inc.]
  4 MB PDF English Manual [Williams Electronics, Inc.]
  41 KB PDF Schematic - 10 or 12 Plays for 1 Coin [Williams Electronics, Inc.]
  7 MB PDF Schematic Diagram (continuous) [Williams Electronics, Inc.]
Files: 37 KB PDF 15B-6782 Power Transformer Line Voltage Connections [Williams Electronics, Inc.]
  37 KB PDF Ball Eject Cam Unit Adjustment [Williams Electronics, Inc.]
  1 MB PDF Promotional Photo - Large Size [Williams Electronics, Inc.]
Images:
(click to zoom)
Image # 1213: Jackpot Backglass
Backglass

541x440
 
Image # 4245: Jackpot Flyer
Flyer

800x1141
 
Image # 11408: Jackpot Backglass
Backglass

222x300
 
Image # 11409: Jackpot Playfield
Playfield

222x300
 
Image # 11410: Jackpot Playfield
Playfield

223x300
 
Image # 11411: Jackpot Front View
Front View

223x300
 
Image # 11412: Jackpot Cabinet
Cabinet

342x300
 
Image # 24899: Jackpot German Ad 
(From the German operator magazine Automaten Markt, December 1971.)
German Ad*

1024x1407
[Christian Jacobs]
Image # 31358: Jackpot Backglass
Backglass

978x846
[Gilbert Lovenstad]
Image # 31476: Jackpot Hi-Score Adjustment Chart
Hi-Score Adjustment Chart

718x1128
[Gilbert Lovenstad]
Image # 31477: Jackpot Hi-Score Adjustment Plugs
Hi-Score Adjustment Plugs

648x486
[Gilbert Lovenstad]
Image # 31482: Jackpot Serviceman Instruction in Backbox
Serviceman Instruction in Backbox

620x420
[Gilbert Lovenstad]
Image # 31672: Jackpot Score Cards
Score Cards

1024x1120
[Gilbert Lovenstad]
Image # 31673: Jackpot Score Cards
Score Cards

1024x1562
[Gilbert Lovenstad]
Image # 31674: Jackpot Extra Ball Jack Adjustment 
(Selects if High Scores and Specials will award replay or extra ball.)
Extra Ball Jack Adjustment*

1024x650
[Gilbert Lovenstad]
Image # 50296: Jackpot Backglass - Designer Initials
Backglass - Designer Initials

1200x900
[Ronald Blom]
Image # 58428: Jackpot Playfield 
(The instruction and score cards shown here are reprints.)
Playfield*

1200x1800
[Ronald Blom]
Image # 66465: Jackpot Promotional Photo
Promotional Photo

1200x1511
[Duncan Brown]
Image # 77258: Jackpot Early Production Backglass 
(Serial number 94083.)
Early Production Backglass*

1200x970
 
Image # 77259: Jackpot Early Production Playfield 
(Serial number 94083.)
Early Production Playfield*

1200x1600
 
Image # 77260: Jackpot Early Production Upper Playfield 
(Serial number 94083.)
Early Production Upper Playfield*

1200x900
 
Image # 77261: Jackpot Early Production Lower Playfield 
(Serial number 94083.)
Early Production Lower Playfield*

1200x900
 
Image # 77262: Jackpot Early Production Lower Playfield 
(Serial number 94083.)
Early Production Lower Playfield*

1200x900
 
Image # 77263: Jackpot Early Production Serial Number 
(Serial number 94083.)
Early Production Serial Number*

1200x716
 
Image # 77264: Jackpot Early Production Inside Backbox 
(Serial number 94083.)
Early Production Inside Backbox*

1200x1005
 
Image # 77265: Jackpot Early Production Under Playfield 
(Serial number 94083.)
Early Production Under Playfield*

1200x1807
 
Image # 77266: Jackpot Early Production Under Upper Playfield 
(Serial number 94083.)
Early Production Under Upper Playfield*

1200x900
 
Image # 77267: Jackpot Early Production - 10,000 Relay 
(Serial number 94083.)
Early Production - 10,000 Relay*

1200x683
 
Image # 77268: Jackpot Early Production Inside Cabinet 
(One wire has detached from the knocker coil. Serial number 94083.)
Early Production Inside Cabinet*

1200x1600
 
Image # 77269: Jackpot Early Production - Transformer 
(Serial number 94083.)
Early Production - Transformer*

1200x900
 
Image # 77270: Jackpot Early Production Playfield - Game Name 
(The playfield is labeled for 10000 points. From the game with cabinet serial number 94083.)
Early Production Playfield - Game Name*

900x1200
 
Image # 77271: Jackpot Early Production Playfield - Game Name 
(The playfield is labeled for 10000 points. From the game with cabinet serial number 94083.)
Early Production Playfield - Game Name*

900x1200
 
Image # 77272: Jackpot Illuminated Backglass 
(Serial number 102223.)
Illuminated Backglass*

1200x1115
 
Image # 77273: Jackpot Illuminated Playfield 
(Serial number 102223.)
Illuminated Playfield*

1200x1800
 
Image # 77274: Jackpot Cabinet - Serial Number 
(Serial number 102223.)
Cabinet - Serial Number*

1200x800
 
Image # 77275: Jackpot Inside Cabinet - Special Relay 
(Serial number 102223.)
Inside Cabinet - Special Relay*

1024x683
 
Image # 77276: Jackpot Inside Cabinet - Transformer 
(Serial number 102223.)
Inside Cabinet - Transformer*

1200x800
 
 

Kingpin / IPD No. 4000 / December, 1996 / 4 Players
 
[ Submit Changes ]
Average Fun Rating: [ 7 stars - Click for comments ]    6.8/10  (12 ratings/4 comments)        [ Add Your Rating! ]
Manufacturer: Capcom Coin-Op, Incorporated (1995-1996) [Trade Name: Capcom]
Date Of Manufacture: December, 1996
Model Number: KP3005
Common Abbreviations: KP
MPU: Capcom A0015405
Type: Solid State Electronic (SS) [?]
Production: 9 units   (confirmed)
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
Theme: Cops - Mobsters
Notable Features: Spinners at ramp entrances.

Also "Sudden Death" mode at end of game. If you make the required shots, you continue to play. If you choke, the flippers die and it's Player Next.

Design by: Mark Ritchie
Art by: Stan Fukuoka
Dots/Animation by: Denise Wallner, Kevin Loza
Mechanics by: Chris Shipman, Kathy Adams
Music by: Chris Granner
Sound by: Chris Granner
Software by: Tony DeFeo, Steven King, Bill Pfutzenreuter
Notes: Kingpin was the last game made by Capcom and only a few were made before Capcom closed their doors. Designer Mark Ritchie was working on this game before Flipper Football was even started, but Flipper Football was rushed to production to precede it, making Kingpin the last game.

Personnel were getting laid off at different points in time until all remaining people were terminated on December 9, 1996. The Demo Mode on Kingpin credits Tony DeFeo and Steven King for software but does not credit Bill "Pfutz" Pfutzenreuter who did participate. Tony DeFeo stated that at the point that he left (November 1996), Steve King was already gone, a victim of the layoffs earlier that fall, and that Pfutz took over when he left and completed a lot of the gameplay.

When a whitewood was approved for release to production, a sequentially-assigned project number was assigned to the game and engineering drawings were started. The Project Number for this game reportedly was "PB-4" and may appear in the artwork on the playfield under the cardholder.

We are seeking your photo of this number under the cardholder. If it is not there, a photo of the entire area under the cardholder to show its absence is ideal.

ROMs: 3 MB ZIP PinMAME Romset
  3 MB ZIP ROM V1.00 [Capcom Coin-Op, Inc.]
  3 MB ZIP ROM V1.5/1.05 BETA [Capcom Coin-Op, Inc.]
Images:
(click to zoom)
Image # 5711: Kingpin Backglass
Backglass

335x311
[Cody Chunn]
Image # 5712: Kingpin Playfield
Playfield

552x755
[Cody Chunn]
Image # 35631: Kingpin Cabinet - Front
Cabinet - Front

1024x680
[Chris Cramer]
Image # 35673: Kingpin Left Side
Left Side

1024x680
[Chris Cramer]
Image # 36460: Kingpin Backglass
Backglass

539x407
[The PinGame Journal]
Image # 36461: Kingpin Credits 
(Stan Fukuoka, Mark Ritchie, Bill Pfutzenreuter, Chris Granner.)
Credits*

1024x816
[The PinGame Journal]
Image # 45436: Kingpin Whitewood
Whitewood

480x720
[Eric Kantor]
Image # 48040: Kingpin Upper Playfield
Upper Playfield

640x480
[SS Billiards]
Image # 48041: Kingpin Middle Playfield
Middle Playfield

640x480
[SS Billiards]
Image # 48044: Kingpin Lower Playfield
Lower Playfield

640x480
[SS Billiards]
Image # 48045: Kingpin Trademark and Copyright Notice
Trademark and Copyright Notice

640x480
[SS Billiards]
Image # 81724: Kingpin Whitewood Backbox
Whitewood Backbox

1200x1333
[John Dayhuff]
Image # 81725: Kingpin Whitewood Playfield
Whitewood Playfield

1200x1911
[John Dayhuff]
Image # 81726: Kingpin Whitewood Upper Playfield
Whitewood Upper Playfield

1200x1600
[John Dayhuff]
Image # 81727: Kingpin Whitewood Cabinet - Right
Whitewood Cabinet - Right

1200x1143
[John Dayhuff]
 

Rapid Fire / IPD No. 3568 / April, 1982 / 4 Players
 
[ Submit Changes ]
Average Fun Rating: Needs More Ratings!         6.3 / 10  (5 ratings)   [ Add Your Rating! ]
Manufacturer: Bally Manufacturing Corporation (1931-1983) [Trade Name: Bally]
Project Date: February 11, 1982
Date Of Manufacture: April, 1982
Model Number: 1282
MPU: Bally MPU AS-2518-35
Type: Solid State Electronic (SS) [?]
Production: 5,000 units   (confirmed)
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
Theme: Space Alien Combat
Specialty: Not A Pinball [?]
Flipperless [?]
Notable Features: Cannonball game, no flippers.
Design by: Jim Patla, Dennis Nordman
Art by: Kevin O'Connor
Notes: Dennis Nordman told us that he designed the cabinet, created the "force-field" idea, and built the molds for the tanks. Kevin O'Connor told us he did the complete art package for this game.

'Rapid Fire' was Bally's response to Williams' 1981 'Hyperball'. The pre-production working name of this game was 'Cross Fire' as evidenced in Bally's "Numerical List of Machines".

At Chicago Expo 2009, former President of Williams Electronics Michael Stroll said that at the time of this game's making, Williams referred to it as "Operation Xerox".

Jim Patla told us that the rush to get this game to market meant that it was produced in only 6 weeks (instead of a normal one year's time) but there were problems with the gun assembly. Patla estimated that it fired at 14 balls per second which in the course of steady use caused gun failure on location. He wanted a spare gun to be included in the cash box of each shipped game but management didn't agree, saying that that would be acknowledging that the game had troubles.

Leftover cabinets from this production run were used in producing the following games:

'Mr. & Mrs. Pac-Man Pinball', May 1982
'Eight Ball Deluxe Limited Edition'', October 1982
'Centaur II', June 1983

Owners List URL:http://www.pinballowners.com/owners/3568  (External site)
ROMs: 12 KB ZIP ROMs [Bally Mfg. Corp.]
Documentation: 4 MB PDF Operations Manual [Bally Mfg. Corp.]
Images:
(click to zoom)
Image # 2893: Rapid Fire Backglass
Backglass

384x287
 
Image # 2894: Rapid Fire Cabinet - Front View
Cabinet - Front View

307x460
 
Image # 4148: Rapid Fire Flyer, Front
Flyer, Front

861x1152
 
Image # 4149: Rapid Fire Flyer, Back
Flyer, Back

858x1153
 
Image # 21054: Rapid Fire Backglasses
Backglasses

538x480
 
Image # 21055: Rapid Fire Playfield
Playfield

480x640
 
Image # 21056: Rapid Fire Cabinet - Right
Cabinet - Right

525x480
 
Image # 21057: Rapid Fire Backbox - Right
Backbox - Right

439x640
 
Image # 21058: Rapid Fire Cabinet - Front 
(The Credit/Bonus button is missing from this game.)
Cabinet - Front*

576x434
 
Image # 21059: Rapid Fire Player Control Panel 
(The Credit/Bonus button is missing from this game.)
Player Control Panel*

640x445
 
Image # 49405: Rapid Fire Cabinet - Full View
Cabinet - Full View

1200x1249
[Maximilian Wegner]
Image # 62118: Rapid Fire Backglass
Backglass

908x617
[Jon Owens]
Image # 62119: Rapid Fire Backglass - Reverse
Backglass - Reverse

929x609
[Jon Owens]
 

Rush (Limited Edition) / IPD No. 6846 / February, 2022 / 4 Players
 
[ Submit Changes ]
Average Fun Rating: No ratings on file         [ Be first to rate this game! ]
Manufacturer: Stern Pinball, Incorporated, of Chicago, Illinois,
USA
(1999-now) [Trade Name: Stern]
Date Of Manufacture: February, 2022
MPU: Stern SPIKE™ 2 System
Type: Solid State Electronic (SS) [?]
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
Theme: Licensed Theme - Music
Notable Features: Flippers (3), Pop bumpers (3), Slingshots (2), Standup targets (8), Active pinballs (6), Scoops (2), 3-bank drop targets (1), Spinning target (1), Kick-out hole (1), Ramp diverter (1), Rollunder (1), Vertical up-kicker (1), Bidirectional thrust magnet (1) with motorized ramp, Free ball return lane behind flipper, Right-side dual inlanes, Action button on lockdown bar, Multiball, Shaker motor. Transparent insert allows player to views pinball(s) in subway system. One standup target is recessed behind the drop target bank. This recess also has a pair of ball-lock posts. Player can select from 16 Rush songs at start of every ball.

Powder-coated and clear-coated high gloss matte black finish on side armor, hinges, front lockdown molding, and legs. Powder-coated steel bottom arch. A mirrored backglass is used instead of a translite. Playfield art blades. Anti-reflection playfield glass. Decal cabinet artwork. Stereo sound.

Factory-installed lighting system of 96 intelligent RGB LEDs provides custom light shows responsive to game events.

Factory-installed Insider Connected™ player tracking system.

Toys: Clock with motorized minute hand
Design by: John Borg
Notes: Custom speech by Alex Lifeson, Geddy Lee, and Ed Robertson.

Stern advertised a limited quantity of 1000 games would be made. Each Limited Edition game came with a serialized number plate, a Certificate of Authenticity signed by Gary Stern, and playfield apron autographed by designer John Borg.

MSRP when new: $11,099

Documentation: 10 MB PDF Service and Operation Manual [Stern Pinball, Inc.]
Files: 16 MB PDF Game Features Comparison Chart by Model [Stern Pinball, Inc.]
  28 MB PDF Game Flyer [Stern Pinball, Inc.]
  7 MB PDF Rulesheet [Stern Pinball, Inc.]
Images:
(click to zoom)
Image # 80717: Rush (Limited Edition) Flyer
Flyer

1200x1553
[Stern Pinball, Inc.]
Image # 80718: Rush (Limited Edition) Flyer - Back
Flyer - Back

1200x1553
[Stern Pinball, Inc.]
Image # 80719: Rush (Limited Edition) Backglass
Backglass

1200x755
[Stern Pinball, Inc.]
Image # 80720: Rush (Limited Edition) Promotional Photo
Promotional Photo

1200x2007
[Stern Pinball, Inc.]
Image # 80721: Rush (Limited Edition) Promotional Photo
Promotional Photo

1200x1989
[Stern Pinball, Inc.]
Image # 80722: Rush (Limited Edition) Promotional Photo
Promotional Photo

994x2500
[Stern Pinball, Inc.]
Image # 80723: Rush (Limited Edition) Promotional Photo
Promotional Photo

1200x857
[Stern Pinball, Inc.]
Image # 80724: Rush (Limited Edition) Promotional Photo
Promotional Photo

1200x974
[Stern Pinball, Inc.]
Image # 80725: Rush (Limited Edition) Promotional Photo
Promotional Photo

1200x884
[Stern Pinball, Inc.]
Image # 80726: Rush (Limited Edition) Promotional Photo
Promotional Photo

1200x801
[Stern Pinball, Inc.]
Image # 80727: Rush (Limited Edition) Promotional Photo
Promotional Photo

1200x850
[Stern Pinball, Inc.]
Image # 80728: Rush (Limited Edition) Promotional Photo
Promotional Photo

1200x801
[Stern Pinball, Inc.]
Image # 80729: Rush (Limited Edition) Promotional Photo
Promotional Photo

1200x801
[Stern Pinball, Inc.]
Image # 80730: Rush (Limited Edition) Promotional Photo
Promotional Photo

1200x717
[Stern Pinball, Inc.]
Image # 80731: Rush (Limited Edition) Promotional Photo
Promotional Photo

1200x801
[Stern Pinball, Inc.]
Image # 80732: Rush (Limited Edition) Promotional Photo
Promotional Photo

1200x800
[Stern Pinball, Inc.]
Image # 80733: Rush (Limited Edition) Promotional Photo
Promotional Photo

1200x800
[Stern Pinball, Inc.]
Image # 80734: Rush (Limited Edition) Promotional Photo
Promotional Photo

1200x800
[Stern Pinball, Inc.]
Image # 80735: Rush (Limited Edition) Promotional Photo
Promotional Photo

1200x800
[Stern Pinball, Inc.]
Image # 80736: Rush (Limited Edition) Promotional Photo
Promotional Photo

1200x800
[Stern Pinball, Inc.]
Image # 80737: Rush (Limited Edition) Promotional Photo
Promotional Photo

1200x800
[Stern Pinball, Inc.]
Image # 80738: Rush (Limited Edition) Promotional Photo
Promotional Photo

1200x800
[Stern Pinball, Inc.]
Image # 80739: Rush (Limited Edition) Promotional Photo
Promotional Photo

1200x800
[Stern Pinball, Inc.]
Image # 80740: Rush (Limited Edition) Promotional Photo
Promotional Photo

1200x801
[Stern Pinball, Inc.]
Image # 80741: Rush (Limited Edition) Promotional Photo
Promotional Photo

1200x1798
[Stern Pinball, Inc.]
Image # 80742: Rush (Limited Edition) Promotional Photo
Promotional Photo

1200x801
[Stern Pinball, Inc.]
Image # 80743: Rush (Limited Edition) Promotional Photo
Promotional Photo

1200x801
[Stern Pinball, Inc.]
Image # 80744: Rush (Limited Edition) Promotional Photo
Promotional Photo

1200x1798
[Stern Pinball, Inc.]
Image # 80745: Rush (Limited Edition) Promotional Photo
Promotional Photo

1200x801
[Stern Pinball, Inc.]
Image # 80746: Rush (Limited Edition) Promotional Photo
Promotional Photo

1200x1798
[Stern Pinball, Inc.]
Image # 80747: Rush (Limited Edition) Promotional Photo
Promotional Photo

1200x801
[Stern Pinball, Inc.]
Image # 80748: Rush (Limited Edition) Promotional Photo
Promotional Photo

1200x801
[Stern Pinball, Inc.]
Image # 80749: Rush (Limited Edition) Promotional Photo
Promotional Photo

1200x801
[Stern Pinball, Inc.]
Image # 80750: Rush (Limited Edition) Promotional Photo
Promotional Photo

1200x801
[Stern Pinball, Inc.]
Image # 80751: Rush (Limited Edition) Promotional Photo
Promotional Photo

1200x801
[Stern Pinball, Inc.]
Image # 80752: Rush (Limited Edition) Promotional Photo
Promotional Photo

1200x801
[Stern Pinball, Inc.]
 
Source: sternpinball.com [?]

Rush (Pro) / IPD No. 6844 / January, 2022 / 4 Players
 
[ Submit Changes ]
Average Fun Rating: Needs More Ratings!         7.4 / 10  (5 ratings)   [ Add Your Rating! ]
Manufacturer: Stern Pinball, Incorporated, of Chicago, Illinois,
USA
(1999-now) [Trade Name: Stern]
Date Of Manufacture: January, 2022
MPU: Stern SPIKE™ 2 System
Type: Solid State Electronic (SS) [?]
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
Theme: Licensed Theme - Music
Notable Features: Flippers (3), Pop bumpers (3), Slingshots (2), Standup targets (8), Active pinballs (6), Scoops (2), 3-bank drop targets (1), Spinning target (1), Kick-out hole (1), Ramp diverter (1), Rollunder (1), Bidirectional thrust magnet (1) with stationary ramp, Free ball return lane behind flipper, Right-side dual inlanes, Action button on lockdown bar, Multiball. Transparent insert allows player to views pinball(s) in subway system. One standup target is recessed behind the drop target bank. Player can select from 16 Rush songs at start of every ball.

Powder-coated black wrinkle finish side armor, hinges, front lockdown molding, and legs. Plastic molded bottom arch. A translite is used instead of a backglass. Decal cabinet artwork. Stereo sound.

Factory-installed Insider Connected™ player tracking system.

Design by: John Borg
Notes: Custom speech by Alex Lifeson, Geddy Lee, and Ed Robertson.

Optional accessory sold separately:
Lighting system of 96 intelligent RGB LEDs provides custom light shows responsive to game events.

MSRP when new: $6,899

Additional Media:Explanation of Game Features (at YouTube) [02:59]  (External site)
Documentation: 8 MB PDF Service and Operation Manual [Stern Pinball, Inc.]
Files: 16 MB PDF Game Features Comparison Chart by Model [Stern Pinball, Inc.]
  27 MB PDF Game Flyer [Stern Pinball, Inc.]
  7 MB PDF Rulesheet [Stern Pinball, Inc.]
Images:
(click to zoom)
Image # 80646: Rush (Pro) Flyer - Front
Flyer - Front

1200x1553
[Stern Pinball, Inc.]
Image # 80647: Rush (Pro) Flyer - Back
Flyer - Back

1200x1553
[Stern Pinball, Inc.]
Image # 80648: Rush (Pro) Translite
Translite

1200x759
[Stern Pinball, Inc.]
Image # 80649: Rush (Pro) Playfield
Playfield

1200x2035
[Stern Pinball, Inc.]
Image # 80650: Rush (Pro) Promotional Photo
Promotional Photo

1200x1977
[Stern Pinball, Inc.]
Image # 80651: Rush (Pro) Promotional Photo
Promotional Photo

1200x1961
[Stern Pinball, Inc.]
Image # 80652: Rush (Pro) Promotional Photo
Promotional Photo

1003x2500
[Stern Pinball, Inc.]
Image # 80653: Rush (Pro) Promotional Photo
Promotional Photo

1200x1046
[Stern Pinball, Inc.]
Image # 80654: Rush (Pro) Promotional Photo
Promotional Photo

1200x801
[Stern Pinball, Inc.]
Image # 80655: Rush (Pro) Promotional Photo
Promotional Photo

1200x801
[Stern Pinball, Inc.]
Image # 80656: Rush (Pro) Promotional Photo
Promotional Photo

1200x800
[Stern Pinball, Inc.]
Image # 80657: Rush (Pro) Promotional Photo
Promotional Photo

1200x800
[Stern Pinball, Inc.]
Image # 80658: Rush (Pro) Promotional Photo
Promotional Photo

1200x800
[Stern Pinball, Inc.]
Image # 80659: Rush (Pro) Promotional Photo
Promotional Photo

1200x800
[Stern Pinball, Inc.]
Image # 80660: Rush (Pro) Promotional Photo
Promotional Photo

1200x800
[Stern Pinball, Inc.]
Image # 80661: Rush (Pro) Promotional Photo
Promotional Photo

1200x800
[Stern Pinball, Inc.]
Image # 80662: Rush (Pro) Promotional Photo
Promotional Photo

1200x800
[Stern Pinball, Inc.]
Image # 80663: Rush (Pro) Promotional Photo
Promotional Photo

1200x1800
[Stern Pinball, Inc.]
Image # 80664: Rush (Pro) Promotional Photo
Promotional Photo

1200x1800
[Stern Pinball, Inc.]
Image # 80665: Rush (Pro) Promotional Photo
Promotional Photo

1200x1800
[Stern Pinball, Inc.]
Image # 80666: Rush (Pro) Promotional Photo
Promotional Photo

1200x1800
[Stern Pinball, Inc.]
Image # 80667: Rush (Pro) Promotional Photo
Promotional Photo

1200x800
[Stern Pinball, Inc.]
Image # 80668: Rush (Pro) Promotional Photo
Promotional Photo

1200x800
[Stern Pinball, Inc.]
Image # 80669: Rush (Pro) Promotional Photo
Promotional Photo

1200x800
[Stern Pinball, Inc.]
Image # 80670: Rush (Pro) Promotional Photo
Promotional Photo

1200x801
[Stern Pinball, Inc.]
Image # 80671: Rush (Pro) Promotional Photo
Promotional Photo

1200x887
[Stern Pinball, Inc.]
Image # 80672: Rush (Pro) Promotional Photo
Promotional Photo

1200x836
[Stern Pinball, Inc.]
Image # 80673: Rush (Pro) Promotional Photo
Promotional Photo

1200x1798
[Stern Pinball, Inc.]
Image # 80674: Rush (Pro) Promotional Photo
Promotional Photo

1200x801
[Stern Pinball, Inc.]
Image # 80675: Rush (Pro) Promotional Photo
Promotional Photo

1200x801
[Stern Pinball, Inc.]
Image # 80676: Rush (Pro) Promotional Photo
Promotional Photo

1200x1798
[Stern Pinball, Inc.]
Image # 80677: Rush (Pro) Promotional Photo
Promotional Photo

1200x801
[Stern Pinball, Inc.]
Image # 80678: Rush (Pro) Promotional Photo
Promotional Photo

1200x972
[Stern Pinball, Inc.]
Image # 80679: Rush (Pro) Promotional Photo
Promotional Photo

1200x801
[Stern Pinball, Inc.]
Image # 81051: Rush (Pro) Cabinet - Right - Detail
Cabinet - Right - Detail

1200x900
[Basil LeBlanc]
Image # 81052: Rush (Pro) Cabinet - Left - Detail
Cabinet - Left - Detail

1200x900
[Basil LeBlanc]
 
Source: sternpinball.com [?]

Shoot!.. Shoot Again / IPD No. 6858 / 2 Players
 
[ Submit Changes ]
Average Fun Rating: No ratings on file         [ Be first to rate this game! ]
Manufacturer: Soyuzattraktsion, of Russia
Type: Electro-mechanical (EM) [?]
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
Theme: Sports - Soccer - Futbol
Notable Features: Flippers (2), Pop bumpers (3). The flat pop bumper caps look like soccer balls. No rear metal legs as it is a console cabinet in the back.
Notes: We have seen only one photo of this Russian-made game (not shown here). The backglass depicts two soccer players of rival teams. There is no English on the backglass. The name of the glass appears to be удар!.. еще удар (udar yeshche udar) which roughly translates to shoot and shoot again.

Two score displays of four nixie tubes each are on the left side of the backglass. One is labeled with what translates to Spartak (Spartan) while the other is labeled with what translates to Dinamo (Dynamo). We are told these are two rival sports clubs, very old and established across all sports, especially soccer and ice hockey.

The base-yellow cabinet has brushed metal trim around the backbox and playfield, a protruding coin door, and front legs not mounted at the cabinet corners, all identical to Soyuzattraktsion's 'Sport (спорт)'.

Source: picture [?]

Space Invaders / IPD No. 2252 / April, 1980 / 4 Players
 
[ Submit Changes ]
Average Fun Rating: [ 8 stars - Click for comments ]    7.7/10  (79 ratings/66 comments)        [ Add Your Rating! ]
Manufacturer: Bally Manufacturing Corporation (1931-1983) [Trade Name: Bally]
Project Date: May 08, 1979
Date Of Manufacture: April, 1980
Model Number: 1178-E
Common Abbreviations: SI
MPU: Bally MPU AS-2518-35
Type: Solid State Electronic (SS) [?]
Production: 11,400 units   (confirmed)
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
Theme: Outer Space - Fantasy
Specialty: Widebody [?]
Notable Features: Flippers (4), Pop bumpers (3), Passive bumpers (4), Slingshots (2), Standup targets (6), 3-bank drop targets (1), Solitary drop target (1), Spinning target (1), Captive ball (1), Horseshoe lane (1). Animated infinity lights are behind a specially-mirrored backglass. Electronic sound. 3 or 5 ball play.

Maximum displayed point score is 999,950 points per player.

The lowest scoring switches on the playfield award 50 points or 100 points, making the player's final score always ending in 00 or 50 if the player never tilts. However, the passive bumpers at the top of playfield score 50 points each, in 10 point increments, with the full 50 points taking a second or two to be awarded. If the play tilts before the full 50 points are awarded, the score stops accumulating immediately, and a score ending in something other than 00 or 50 is then possible. The match number is always selected from 00 to 90.

Credit display maximum is selectable up to 40.

Design by: Jim Patla
Art by: Paul Faris
Notes: The alien depicted on the backglass was deemed an unlicensed use of the one used in the 1979 Hollywood movie Alien. Some playfield art elements and game sounds were borrowed from the 1978 'Space Invaders' video game which was still popular at the time that this pinball machine came out.

Designer Jim Patla told us that his original drawing shows that all four flippers were to be the longer type. However, the upper two flippers were changed to the shorter type because longer flippers interfered with the lower flipper backhand shots. Three dimples on the playfield, representing flipper adjustment positions, can be seen at a distance from each end of the shorter flippers at a point where longer flippers would have met them.

Photos in: Arcade TreasuresExternal Link, page 117
Pinball ArtExternal Link, page 50
Pinball Machines (Eiden-Lukas)External Link, pages 28 and 155
The Pinball Compendium 1970-1981External Link, page 173
The Complete Pinball BookExternal Link, pages 142, 269 and 270
Mike Pacak's Pinball Flyer Reference Book S-Z
Pinball SnapshotsExternal Link, page 181
Pinball The Lure of the Silverball, page 78
Pinball (Ciuffo), pages 155-157
Owners List URL:http://www.pinballowners.com/owners/2252  (External site)
ROMs: 10 KB ZIP ROMs [Bally Mfg. Corp.]
Documentation: 3 MB PDF English Manual [Bally Mfg. Corp.]
  19 MB PDF Manual (no schematics) [Bally Mfg. Corp.]
  22 MB PDF Manual (with schematics) [Bally Mfg. Corp.]
  3 MB PDF Schematic Diagrams (paginated) [Bally Mfg. Corp.]
Multimedia Files: 344 KB MPG 15 sec Space Invaders Movie [Craig Hassell]
Images:
(click to zoom)
Image # 3175: Space Invaders Playfield
Playfield

450x527
[Craig Hassell]
Image # 3176: Space Invaders Backglass
Backglass

550x413
[Craig Hassell]
Image # 3177: Space Invaders Overall View
Overall View

600x867
[Craig Hassell]
Image # 3178: Space Invaders Side of Cabinet
Side of Cabinet

550x325
[Craig Hassell]
Image # 3179: Space Invaders Closeup of pop bumpers
Closeup of pop bumpers

550x413
[Craig Hassell]
Image # 4101: Space Invaders Flyer, Front
Flyer, Front

812x805
 
Image # 4102: Space Invaders Flyer, Page 2
Flyer, Page 2

849x1132
 
Image # 4103: Space Invaders Flyer, Page 3
Flyer, Page 3

849x1150
 
Image # 4104: Space Invaders Flyer, Back
Flyer, Back

851x1132
 
Image # 6615: Space Invaders Backglass
Backglass

700x615
[John Kirby]
Image # 6616: Space Invaders Playfield
Playfield

400x653
[John Kirby]
Image # 21388: Space Invaders Blank Playfield
Blank Playfield

1024x1578
[Mark Clayton]
Image # 21389: Space Invaders Blank Playfield - Left Side
Blank Playfield - Left Side

1024x768
[Mark Clayton]
Image # 21390: Space Invaders Blank Playfield - Loop Close-Up
Blank Playfield - Loop Close-Up

1024x768
[Mark Clayton]
Image # 21391: Space Invaders Blank Playfield - Flipper Area
Blank Playfield - Flipper Area

1024x768
[Mark Clayton]
Image # 21392: Space Invaders Blank Playfield - Center
Blank Playfield - Center

1024x768
[Mark Clayton]
Image # 21393: Space Invaders Blank Playfield - Pop Bumper Area
Blank Playfield - Pop Bumper Area

1024x758
[Mark Clayton]
Image # 21394: Space Invaders Blank Playfield - Right Side
Blank Playfield - Right Side

1024x768
[Mark Clayton]
Image # 38004: Space Invaders Manufacturer Advisory
Manufacturer Advisory

980x1224
[Ron Johnson]
Image # 40889: Space Invaders Illuminated Backglass
Illuminated Backglass

810x768
[Sascha Werner]
Image # 40890: Space Invaders Illuminated Playfield
Illuminated Playfield

1024x768
[Sascha Werner]
Image # 40891: Space Invaders Illuminated Lower Playfield
Illuminated Lower Playfield

1024x768
[Sascha Werner]
Image # 40892: Space Invaders Illuminated Front View
Illuminated Front View

612x1024
[Sascha Werner]
Image # 40893: Space Invaders Illuminated Full View
Illuminated Full View

473x591
[Sascha Werner]
Image # 43652: Space Invaders Promotional Poster 
(The poster inside the frame measures 10 cm by 23 cm.)
Promotional Poster*

900x1200
[Federico Croci]
Image # 43947: Space Invaders Advertisement - Page 1 of 8 
(Artist is Paul Faris.Transparent watercolor.)
Advertisement - Page 1 of 8*

1200x1621
[Jasper van Eeden]
Image # 43948: Space Invaders Advertisement - Page 2 of 8 
(Artist is Paul Faris.Transparent watercolor.)
Advertisement - Page 2 of 8*

1200x1600
[Jasper van Eeden]
Image # 43949: Space Invaders Advertisement - Page 3 of 8 
(Artist is Paul Faris.Transparent watercolor.)
Advertisement - Page 3 of 8*

1200x1628
[Jasper van Eeden]
Image # 43950: Space Invaders Advertisement - Page 4 of 8 
(Artist is Paul Faris.Transparent watercolor.)
Advertisement - Page 4 of 8*

1200x1616
[Jasper van Eeden]
Image # 43951: Space Invaders Advertisement - Page 5 of 8 
(Artist is Paul Faris.Transparent watercolor.)
Advertisement - Page 5 of 8*

1200x1621
[Jasper van Eeden]
Image # 43952: Space Invaders Advertisement - Page 6 of 8 
(Artist is Paul Faris.Transparent watercolor.)
Advertisement - Page 6 of 8*

1200x1623
[Jasper van Eeden]
Image # 43953: Space Invaders Advertisement - Page 7 of 8 
(Artist is Paul Faris.Transparent watercolor.)
Advertisement - Page 7 of 8*

1200x1619
[Jasper van Eeden]
Image # 43954: Space Invaders Advertisement - Page 8 of 8
Advertisement - Page 8 of 8

1200x1614
[Jasper van Eeden]
Image # 54797: Space Invaders Backglass - Reverse
Backglass - Reverse

1024x1007
[Jean-Pierre Renault]
Image # 57722: Space Invaders Illuminated Playfield 
(The two silver flippers are not original to this game.)
Illuminated Playfield*

1200x1390
[Jean-Pierre Renault]
Image # 57723: Space Invaders Backbox - Right
Backbox - Right

672x1600
[Jean-Pierre Renault]
Image # 57724: Space Invaders Cabinet - Right
Cabinet - Right

1200x438
[Jean-Pierre Renault]
Image # 57725: Space Invaders Cabinet - Front
Cabinet - Front

1200x632
[Jean-Pierre Renault]
Image # 64335: Space Invaders Illuminated Backglass
Illuminated Backglass

1024x1536
[Don Lee]
Image # 64336: Space Invaders Horseshoe Lane
Horseshoe Lane

1024x683
[Don Lee]
Image # 70456: Space Invaders Preliminary Promotional Art 
(Artist Paul Faris identified this for us as his artwork that someone else in his department pasted up for a manual cover.)
Preliminary Promotional Art*

1200x842
[Jay Stafford]
Image # 70457: Space Invaders Preliminary Backglass Artwork 
(This was the special mirror screen front  glass to createthe infinity effect on the backglass.Artist is Paul Faris.Airbrush Ink on Mylar.Dimensions: same size as production glass.)
Preliminary Backglass Artwork*

1200x962
[Jay Stafford]
Image # 70458: Space Invaders Original Artwork Painting 
(This was done to print plastics using a 4-color process.This was the first industry use of 4-color printing for plastics.Artist is Paul Faris.Acrylic on illustration board.Dimensions: artwork is the same size as the production pieces.)
Original Artwork Painting*

1200x720
[Jay Stafford]
Image # 70459: Space Invaders Blackline Advertisement Artwork - Page 3 of 8 
(Artist: Paul Faris.India ink on Mylar.)
Blackline Advertisement Artwork - Page 3 of 8*

1200x1283
[Jay Stafford]
 

The Addams Family Special Collectors Edition / IPD No. 21 / October, 1994 / 4 Players
 
[ Submit Changes ]
Average Fun Rating: [ 8 stars - Click for comments ]    8.0/10  (47 ratings/29 comments)        [ Add Your Rating! ]
Manufacturer: Midway Manufacturing Company, a subsidiary of WMS Industries, Incorporated,
of Chicago, Illinois, USA (1988-1999) [Trade Name: Bally]
Date Of Manufacture: October, 1994
Model Number: 50038
Common Abbreviations: TAFG
MPU: Williams WPC (Fliptronics 2)
Type: Solid State Electronic (SS) [?]
Production: 1,000 units   (confirmed)
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
Theme: Celebrities - Fictional - Licensed Theme
Notable Features: Flippers (4; 3 regular-sized, 1 "Thing Flips" game-controlled mini-flipper), Pop bumpers (5), Ramps (2), Kick-out hole (1), Cellar holes (3), Dual left inlanes. Maximum 99 buy-in balls per player (operator option). First ever optical target bank (in the bookcase). Bookcase, when active, rotates to reveal a cellar hole. Magnets under the lower playfield activate as "The Power", an earned feature during play to affect ball movement. 2- or 3-ball multiball. Upper right playfield has "Thing", a large plastic hand that comes out if its box to magnetically pick up the ball and take it below the playfield.
Toys: 'Thing' hand - ball capture device.
Concept by: Pat Lawlor
Design by: Pat Lawlor, Larry DeMar
Art by: John Youssi
Dots/Animation by: Scott Slomiany
Mechanics by: John Krutsch
Music by: Chris Granner
Sound by: Chris Granner
Software by: Larry DeMar, Mike Boon
Notes: The original version of this game, Midway's 1992 'The Addams Family', broke previous sales records for any flipper pinball game. This Special Edition commemorates that event.

Like the original, this edition has a flipper that not only is controlled by the player's flipper button but also is caused by the game programming to flip at certain points in game play. One earlier form of "auto-flipping" appears on Williams' 1953 'Palisades'.

This edition has Gold accents, such as the metal ramps, gold legs and bolts, gold lettering, the vault plastic, the bumper caps and Thing's box. Each of the (only) 1000 "Gold" machines includes a certificate signed by the members of the design team and a gold plate, containing the machine number, on the lower right front of the machine.

Machine #1 is property of Pat Lawlor himself. (see more information on Pat Lawlor and The Addams Family at http://www.patlawlordesign.com/playmeter.htm)

We asked Pat if any playfields from the original 1992 run were used for this Special Edition. He replies:

It's POSSIBLE that there were a few old playfields used for GOLD. But unlikely. Here's why. What many people will find unbelievable is that, at the end of the regular run of Addams Family, the remaining playfields that were not designated for parts sales were destroyed. Crushed in a large compactor. I personally saw racks of playfields go to the crusher. That's because Williams never ran second releases later. And that inventory would have had to have been stored somewhere in the building. It was more cost effective to write down the inventory than keep it. When the decision was made to do the Gold Run of 1000 games, new playfields were ordered and used. My game has a playfield made by Lenc-Smith [Manufacturing Company] in March of the build year. Impossible for the regular run! Now maybe a game was repaired with an old playfield from parts sales, but I do not believe that you could make a case that the entire run of Golds was old playfields. (My game proves that is incorrect).


Larry DeMar points out that the Gold playfield is indeed different:

The PMS values for several of the colors were changed to make them "hotter". Side by side, it is easy to tell apart playfields from the original run from the new run which used the same screens with different colors.

Photos in: The Pinball Compendium 1982 to PresentExternal Link, page 150
Mike Pacak's Pinball Flyer Reference Book A-F
Rule Sheets: The Addams Family Special Collector's Edition Rulesheet Version 1.1.1 (Jun/10/19  
Owners List URL:http://hem.bredband.net/b257182/TAFGlist.htm  (External site)
Easter Eggs:Available at Cows and Easter Eggs  (External site)
ROMs: 666 KB ZIP Revision 1.0 Sound ROMs [U15,U18] [Midway Mfg. Co.]
  230 KB ZIP Revision H-3 Game ROM [Unofficial]
  225 KB ZIP Revision L-2 Game ROM [Midway Mfg. Co.]
  227 KB ZIP Revision L-3 Game ROM [Midway Mfg. Co.]
  241 KB ZIP Revision LX-3 (Export) Game ROM [Midway Mfg. Co.]
  414 KB ZIP U15 L-1 Sound ROM, 4MB Chip Version
Documentation: 3 KB TXT Game ROM History
  6 MB PDF Operations Manual [Midway Mfg. Co.]
  220 KB TXT Parts List
  30 MB PDF Spanish Manual (Español) [Williams Electronic Games, Inc]
  2 MB PDF WPC Schematic Manual (Revised May 17, 1993) [Williams Electronic Games Inc.]
Files: 2 KB TXT Differences between TAF and TAFG
Images:
(click to zoom)
Image # 10145: The Addams Family Special Collectors Edition Cabinet - Full View
Cabinet - Full View

550x843
[Allen Shope]
Image # 10146: The Addams Family Special Collectors Edition Cabinet - Front
Cabinet - Front

500x420
[Allen Shope]
Image # 10147: The Addams Family Special Collectors Edition Cabinet - Left
Cabinet - Left

500x499
[Allen Shope]
Image # 10148: The Addams Family Special Collectors Edition Cabinet - Right
Cabinet - Right

500x472
[Allen Shope]
Image # 10149: The Addams Family Special Collectors Edition Illuminated Backbox
Illuminated Backbox

500x698
[Allen Shope]
Image # 10150: The Addams Family Special Collectors Edition Inside Backbox
Inside Backbox

500x667
[Allen Shope]
Image # 10151: The Addams Family Special Collectors Edition Playfield 
(Note that this machine includes a custom thing hand decal on thing's box, an Uncle Fester figurine in the electric chair, as well as a custom backdrop.)
Playfield*

500x667
[Allen Shope]
Image # 10152: The Addams Family Special Collectors Edition Under Lower Playfield
Under Lower Playfield

500x667
[Allen Shope]
Image # 10153: The Addams Family Special Collectors Edition Inside Cabinet - Front
Inside Cabinet - Front

500x375
[Allen Shope]
Image # 10154: The Addams Family Special Collectors Edition Upper Left Playfield 
(Note that this machine includes a custom thing decal.)
Upper Left Playfield*

350x467
[Allen Shope]
Image # 10155: The Addams Family Special Collectors Edition Playfield - Detail
Playfield - Detail

350x467
[Allen Shope]
Image # 10156: The Addams Family Special Collectors Edition Playfield - Detail
Playfield - Detail

272x467
[Allen Shope]
Image # 10157: The Addams Family Special Collectors Edition Upper Right Playfield 
(Note that this machine includes a custom thing hand decal on thing's box as well as a custom backdrop.)
Upper Right Playfield*

350x467
[Allen Shope]
Image # 10158: The Addams Family Special Collectors Edition Lower Right Playfield 
(Note that this machine includes a custom score card.)
Lower Right Playfield*

350x467
[Allen Shope]
Image # 10159: The Addams Family Special Collectors Edition Lower Left Playfield 
(Note that this machine includes a custom instruction card.)
Lower Left Playfield*

350x467
[Allen Shope]
Image # 10160: The Addams Family Special Collectors Edition Lower Playfield
Lower Playfield

500x425
[Allen Shope]
Image # 10161: The Addams Family Special Collectors Edition Upper Playfield 
(Note that this machine includes a custom thing hand decal on thing's box as well as a custom backdrop.)
Upper Playfield*

500x375
[Allen Shope]
Image # 10164: The Addams Family Special Collectors Edition Swamp Exit
Swamp Exit

500x375
[Allen Shope]
Image # 10166: The Addams Family Special Collectors Edition Playfield - Detail
Playfield - Detail

500x360
[Allen Shope]
Image # 10167: The Addams Family Special Collectors Edition Swamp Entrance
Swamp Entrance

500x375
[Allen Shope]
Image # 10168: The Addams Family Special Collectors Edition 'Cousin It' Targets
'Cousin It' Targets

500x375
[Allen Shope]
Image # 20797: The Addams Family Special Collectors Edition Thing Hand and Box
Thing Hand and Box

1024x768
[Mark Clayton]
Image # 20798: The Addams Family Special Collectors Edition Collector's Plaque
Collector's Plaque

1024x768
[Mark Clayton]
Image # 20799: The Addams Family Special Collectors Edition Upper Playfield - Ramp Removed 
(Note that the ramp has been removed in this photo.)
Upper Playfield - Ramp Removed*

1024x768
[Mark Clayton]
Image # 20800: The Addams Family Special Collectors Edition Playfield - Detail
Playfield - Detail

1024x768
[Mark Clayton]
Image # 20801: The Addams Family Special Collectors Edition Lower Playfield - Apron Removed 
(Note that the lower playfield apron has been removed in this photo.)
Lower Playfield - Apron Removed*

1024x768
[Mark Clayton]
Image # 20802: The Addams Family Special Collectors Edition Upper Playfield
Upper Playfield

1024x768
[Mark Clayton]
Image # 20803: The Addams Family Special Collectors Edition Middle Playfield
Middle Playfield

1024x768
[Mark Clayton]
Image # 20804: The Addams Family Special Collectors Edition Lower Playfield
Lower Playfield

1024x768
[Mark Clayton]
Image # 31400: The Addams Family Special Collectors Edition Certificate
Certificate

771x533
[Grégory Bousquet]
Image # 64992: The Addams Family Special Collectors Edition Illuminated DMD
Illuminated DMD

418x280
[Tony Castle]
Image # 64993: The Addams Family Special Collectors Edition Illuminated Mansion
Illuminated Mansion

400x267
[Tony Castle]
Image # 82549: The Addams Family Special Collectors Edition Instruction Card
Instruction Card

1200x647
[Collin Conway]
 

The Simpsons / IPD No. 2158 / September, 1990 / 4 Players
 
[ Submit Changes ]
Average Fun Rating: [ 8 stars - Click for comments ]    7.5/10  (60 ratings/44 comments)        [ Add Your Rating! ]
Manufacturer: Data East Pinball, Incorporated (1986-1994)
Date Of Manufacture: September, 1990
Model Number: 500-5512-01
MPU: DataEast/Sega Version 3
Type: Solid State Electronic (SS) [?]
Production: 5,502 units   (confirmed)
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
Theme: Celebrities - Fictional - Licensed Theme
Notable Features: Flippers (2), Pop bumpers (3), Slingshots (2), Standup targets (3), Vertical up-kickers (2), 5-bank drop targets (1), 3-bank drop targets (1), Kick-out hole (1). Multiball. Speech.
Design by: Joe Kaminkow, Ed Cebula
Art by: Kevin O'Connor, Margaret Hudson
Mechanics by: Ed Cebula, John Lund
Music by: Brian Schmidt
Sound by: Brian Schmidt
Software by: Rehman Merchant
Notes: Joe Kaminkow told us that 'The Simpsons' was supposed to be their first game to have a dot matrix display (DMD). However, President and CEO Joe Keenan worried that development of the DMD might not be ready in time for this game and problems occurring had they rushed it into production could put the company out of business. Their next production game, Data East's 1991 'Checkpoint', introduced the DMD to pinball machines.

We previously listed the Manufacture Date as October, 1990.
This game was produced from September 1990 to February 1991.

Photos in: Pinball Trader, Issue 26, November 1990, page 23
The Pinball Compendium 1982 to PresentExternal Link, page 123
Mike Pacak's Pinball Flyer Reference Book S-Z
Rule Sheets: The Simpsons Rulesheet (Feb/26/1991), by Joe B Reeves  
Easter Eggs:Available at Cows and Easter Eggs  (External site)
ROMs: 271 KB ZIP PinMAME Romset
  31 KB ZIP PinMAME Romset (2.0)
  271 KB ZIP ROMs
Documentation: 2 MB PDF English Manual (missing all schematics, pages 41-59) [Data East Pinball, Inc.]
  46 MB PDF English Manual (OCR, with schematics) [Data East Pinball, Inc.]
  94 MB PDF English Manual (with schematics, very high resolution) [Data East Pinball, Inc.]
Files: 99 KB PDF Instruction Card [Data East (Stern)]
Images:
(click to zoom)
Image # 2048: The Simpsons Backglass
Backglass

378x430
 
Image # 2049: The Simpsons Cabinet - Front View
Cabinet - Front View

203x411
 
Image # 2050: The Simpsons Playfield
Playfield

364x542
[Russ Jensen]
Image # 3232: The Simpsons Flyer, Front
Flyer, Front

606x791
 
Image # 3233: The Simpsons Flyer, Back
Flyer, Back

606x791
 
Image # 9786: The Simpsons Lower Playfield
Lower Playfield

1024x1017
[Christopher Wolf]
Image # 9787: The Simpsons Upper Playfield
Upper Playfield

1024x999
[Christopher Wolf]
Image # 9788: The Simpsons Backbox and Topper
Backbox and Topper

1024x1430
[Christopher Wolf]
Image # 18853: The Simpsons Cabinet - Full View with Topper
Cabinet - Full View with Topper

700x1100
[Allen Shope]
Image # 18854: The Simpsons Cabinet - Front
Cabinet - Front

460x465
[Allen Shope]
Image # 18855: The Simpsons Cabinet - Left
Cabinet - Left

700x465
[Allen Shope]
Image # 18856: The Simpsons Cabinet - Right
Cabinet - Right

700x465
[Allen Shope]
Image # 18857: The Simpsons Backbox - Left
Backbox - Left

350x500
[Allen Shope]
Image # 18858: The Simpsons Backbox - Right
Backbox - Right

350x500
[Allen Shope]
Image # 18859: The Simpsons Cabinet - Rear View
Cabinet - Rear View

350x500
[Allen Shope]
Image # 18860: The Simpsons Playfield
Playfield

700x1100
[Allen Shope]
Image # 18861: The Simpsons Upper Playfield
Upper Playfield

700x465
[Allen Shope]
Image # 18862: The Simpsons Lower Playfield
Lower Playfield

700x465
[Allen Shope]
Image # 18863: The Simpsons Playfield - Detail
Playfield - Detail

350x500
[Allen Shope]
Image # 18864: The Simpsons Playfield - Detail
Playfield - Detail

350x500
[Allen Shope]
Image # 18865: The Simpsons Playfield - Detail
Playfield - Detail

350x500
[Allen Shope]
Image # 18866: The Simpsons Playfield - Detail
Playfield - Detail

350x500
[Allen Shope]
Image # 18867: The Simpsons Playfield - Detail
Playfield - Detail

350x500
[Allen Shope]
Image # 18868: The Simpsons Playfield - Detail
Playfield - Detail

350x500
[Allen Shope]
Image # 18869: The Simpsons Playfield - Detail
Playfield - Detail

700x465
[Allen Shope]
Image # 18870: The Simpsons Playfield - Detail
Playfield - Detail

700x465
[Allen Shope]
Image # 18871: The Simpsons Playfield - Detail
Playfield - Detail

700x465
[Allen Shope]
Image # 18872: The Simpsons Playfield - Detail
Playfield - Detail

700x465
[Allen Shope]
Image # 18873: The Simpsons Playfield - Detail
Playfield - Detail

700x465
[Allen Shope]
Image # 18874: The Simpsons Playfield - Detail
Playfield - Detail

700x465
[Allen Shope]
Image # 18875: The Simpsons Under Playfield
Under Playfield

350x500
[Allen Shope]
Image # 18876: The Simpsons Inside Cabinet
Inside Cabinet

350x500
[Allen Shope]
Image # 18877: The Simpsons Inside Cabinet - Front
Inside Cabinet - Front

350x500
[Allen Shope]
Image # 18878: The Simpsons Inside Backbox
Inside Backbox

350x500
[Allen Shope]
Image # 18879: The Simpsons Illuminated Backbox and Topper
Illuminated Backbox and Topper

700x900
[Allen Shope]
Image # 38502: The Simpsons Stripped Playfield
Stripped Playfield

490x959
[Mauro Costa]
Image # 38503: The Simpsons Apron
Apron

987x449
[Mauro Costa]
Image # 65880: The Simpsons Illuminated Backglass and Topper
Illuminated Backglass and Topper

1193x1560
[Billy Loretelli]
Image # 65881: The Simpsons Illuminated Playfield
Illuminated Playfield

1200x1600
[Billy Loretelli]
Image # 65882: The Simpsons Illuminated Upper Playfield
Illuminated Upper Playfield

1200x1600
[Billy Loretelli]
Image # 65883: The Simpsons Illuminated Lower Playfield
Illuminated Lower Playfield

1200x1600
[Billy Loretelli]
Image # 65884: The Simpsons Playfield - Detail
Playfield - Detail

1200x1600
[Billy Loretelli]
Image # 65885: The Simpsons Cabinet - Front
Cabinet - Front

1200x1600
[Billy Loretelli]
Image # 77805: The Simpsons Stripped Playfield
Stripped Playfield

1200x2335
 
 

Torpedo Alley / IPD No. 2603 / August, 1988 / 4 Players
 
[ Submit Changes ]
Average Fun Rating: [ 7 stars - Click for comments ]    7.3/10  (16 ratings/10 comments)        [ Add Your Rating! ]
Manufacturer: Data East Pinball, Incorporated (1986-1994)
Date Of Manufacture: August, 1988
Model Number: 500-5503-01
MPU: DataEast/Sega Version 2
Type: Solid State Electronic (SS) [?]
Production: 1,002 units   (confirmed)
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
Theme: Adventure - Combat
Notable Features: Flippers (3), Bumpers (3), Slingshots (2), Instant Multiball (2 or 3 ball), Left Outlane Kickback, Torpedo Tube Kickouts (2), General Illumination Flasher Relay, Double Layer Backglass. Sinking ship through periscope glass on playfield (triggered by ship targets). The Buy-In feature permits the player to insert coin(s) to retain certain playfield achievements for the next game (operator option).
Design by: Claude Fernandez
Art by: Kevin O'Connor, Margaret Hudson
Music by: David Thiel
Sound by: Kyle Johnson, David Thiel
Software by: Lonnie D. Ropp, Richard Ditton
Notes: Artist Kevin O'Connor did not portray the man in the backglass, as sometimes believed (according to Kevin himself).

Note that the actor originally wore tights for the photo, and his pants were airbrushed in later.

This game was produced from August 1988 to November 1988.

In the Files Section are close-up pictures of a playfield that did not have the flasher holes cut out and also close-ups of a normal playfield for comparison.

Marketing Slogans: "Right On Target!"
Photos in: Mike Pacak's Pinball Flyer Reference Book S-Z
Owners List URL:http://www.pinballowners.com/owners/2603  (External site)
ROMs: 26 KB ZIP English CPU ROMs - A1.6 (from Early Production Game) [Data East/Incredible Technologies]
  159 KB ZIP PinMAME Romset (2.1 Europe)
  159 KB ZIP ROMs
Documentation: 9 MB PDF English Manual [Data East Pinball]
Files: 29 KB PDF Coin Card [Data East (Stern)]
  66 KB PDF Instruction Card [Data East (Stern)]
  2 MB PDF Playfield Comparison - Flasher Holes Not Cut Out
Images:
(click to zoom)
Image # 3250: Torpedo Alley Flyer, Front
Flyer, Front

602x788
 
Image # 3251: Torpedo Alley Flyer, Back
Flyer, Back

606x791
 
Image # 14698: Torpedo Alley Backglass
Backglass

977x716
[Philippe Thibault]
Image # 15565: Torpedo Alley Lit Machine
Lit Machine

768x1024
[James Greenhalgh]
Image # 15566: Torpedo Alley Lit Playfield
Lit Playfield

768x1024
[James Greenhalgh]
Image # 22909: Torpedo Alley Backglass
Backglass

1024x967
[Ken FitzHenry]
Image # 22910: Torpedo Alley Inside Backbox
Inside Backbox

1024x844
[Ken FitzHenry]
Image # 22911: Torpedo Alley Behind Backglass
Behind Backglass

1024x908
[Ken FitzHenry]
Image # 22912: Torpedo Alley Front
Front

1024x995
[Ken FitzHenry]
Image # 22913: Torpedo Alley Inside Backbox
Inside Backbox

1024x768
[Ken FitzHenry]
Image # 22914: Torpedo Alley Cabinet - Left
Cabinet - Left

1024x524
[Ken FitzHenry]
Image # 22915: Torpedo Alley Backbox - Left
Backbox - Left

681x1729
[Ken FitzHenry]
Image # 22916: Torpedo Alley Under Playfield
Under Playfield

1024x1605
[Ken FitzHenry]
Image # 22917: Torpedo Alley Upper Playfield
Upper Playfield

1024x704
[Ken FitzHenry]
Image # 22918: Torpedo Alley Lower Playfield
Lower Playfield

1024x768
[Ken FitzHenry]
Image # 61130: Torpedo Alley Illuminated Backglass
Illuminated Backglass

1200x859
[Jean-Pierre Renault]
Image # 61131: Torpedo Alley Mechanical Sinking Ship
Mechanical Sinking Ship

1200x801
[Jean-Pierre Renault]
Image # 61132: Torpedo Alley Instruction Card
Instruction Card

1200x643
[Jean-Pierre Renault]
Image # 61133: Torpedo Alley Cabinet - Front
Cabinet - Front

1200x829
[Jean-Pierre Renault]
Image # 61134: Torpedo Alley Cabinet - Front View
Cabinet - Front View

732x1600
[Jean-Pierre Renault]
Image # 63113: Torpedo Alley Illuminated Playfield
Illuminated Playfield

1200x1600
[Jason McNally]
Image # 63114: Torpedo Alley Backbox - Left
Backbox - Left

939x1463
[Jason McNally]
Image # 63115: Torpedo Alley Backbox - Right
Backbox - Right

921x1520
[Jason McNally]
Image # 63116: Torpedo Alley Cabinet - Left
Cabinet - Left

1200x900
[Jason McNally]
Image # 63117: Torpedo Alley Cabinet - Right
Cabinet - Right

1200x900
[Jason McNally]
 

Vacation America / IPD No. 4848 / December, 2003 / 1 Player
 
[ Submit Changes ]
Average Fun Rating: Needs More Ratings!         5.3 / 10  (5 ratings)   [ Add Your Rating! ]
Manufacturer: Chicago Gaming Company, of Cicero, Illinois (2003-now)
Project Date: November, 2002
Date Of Manufacture: December, 2003
Model Number: 9000
Type: Solid State Electronic (SS) [?]
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
Theme: Family Vacation
Specialty: Non-Commercial Machine [Home Model] [?]
Notable Features: 3 balls per play. Flippers (2), Pop bumpers (3), Slingshots (2), Standup targets (7), Kick-out holes (2), Captive ball (1), Spinning target (1), 2-ball and 3-ball multiball. No rollover switches; game used infrared LEDs bounced off the ball. Minimal wiring; uses large circuit boards under the playfield. Single layer playfield with no ramps. Display is two rows of 10 digit 7-segment displays, showing only basic information: ball number, score, extra ball and game over.
Design by: John Trudeau, Steve Kordek
Art by: Paul Faris
Music by: Jeff Powell
Sound by: Jeff Powell
Software by: Ken Krone
Notes: From the Owner's Manual: Vacation America was designed to provide consumers with a reliable state of the art pinball machine for the home.

The places the player must visit are: New York, Philadelphia, Cape Canaveral, Everglades, Myrtle Beach, Washington DC, Niagara Falls, Fort Knox, Detroit, Indianapolis, Atlanta, New Orleans, St. Louis, Chicago, Hot Springs, San Antonio, Roswell, Mount Rushmore, Yellowstone, Estes Park, Grand Canyon, Las Vegas, Yosemite, and Hollywood.

Harold Washington designed the processor and PC boards.

Photos in: The Pinball Compendium 1982 to PresentExternal Link, page 276
Documentation: 3 MB PDF Owner's Manual (with paginated schematics) [Chicago Gaming Company, Inc.]
Images:
(click to zoom)
Image # 14544: Vacation America Cabinet - Front View
Cabinet - Front View

437x800
 
Image # 18406: Vacation America Backglass
Backglass

323x399
 
Image # 18407: Vacation America Playfield
Playfield

338x450
 
Image # 18408: Vacation America Cabinet - Left
Cabinet - Left

400x243
 
Image # 18409: Vacation America Cabinet - Front View
Cabinet - Front View

196x400
 
Image # 65729: Vacation America Flyer 
(The other side of this flyer is blank.)
Flyer*

1200x1553
[Hansjoerg Reiter]
Image # 65730: Vacation America Illuminated Backglass
Illuminated Backglass

1200x1407
[Jeremy Agema]
Image # 65731: Vacation America Cabinet - Right
Cabinet - Right

1200x916
[Jeremy Agema]
Image # 65732: Vacation America Cabinet - Front View
Cabinet - Front View

1200x1982
[Jeremy Agema]
 

White Water / IPD No. 2768 / January, 1993 / 4 Players
 
[ Submit Changes ]
Average Fun Rating: [ 8 stars - Click for comments ]    8.2/10  (401 ratings/252 comments)        [ Add Your Rating! ]
Manufacturer: Williams Electronics Games, Incorporated, a subsidiary of WMS Ind.,
Incorporated (1985-1999) [Trade Name: Williams]
Date Of Manufacture: January, 1993
Model Number: 50018
Common Abbreviations: WW, WH20, WH2O
MPU: Williams WPC (Fliptronics 2)
Type: Solid State Electronic (SS) [?]
Production: 7,008 units   (confirmed)
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
Theme: Rafting, Water Sports, Myth and Legend
Notable Features: Flippers (3), Pop bumpers (3), Upper mini-playfield, Left outlane kickback. Multiple ramps. "Whirlpool" funnel.
Toys: Interactive BigFoot figure that needs to be distracted in order to let the ball come into his cave. Bigfoot turns and spins head for certain shots.
Design by: Dennis Nordman
Art by: John Youssi
Dots/Animation by: Scott Slomiany
Mechanics by: Win Schilling
Music by: Chris Granner
Sound by: Chris Granner
Software by: Mike Boon
Notes: Needs to be kept clean as there are optical sensors on the outer sides of some plastic lanes, upper mini-playfield can be a bit hard to get off.

Dennis Nordman said his 1952 Dodge panel truck is shown on the backglass and that Big Foot is based on his own countenance.

Pictured in this listing is a "negative" image of the backbox topper and in this image we see the Williams logo is at the center and not on the left side as found in production games, as well as the absence of the eagle on the right side. John Youssi thought it might be a "film separation" but referred us to Greg Freres who conceived this topper. We asked Greg to explain this negative image and its place in the manufacture of the topper artwork. Greg replies:

This is is a film "continuous tone" negative of what was probably the "color comp" that John prepared before going to the final airbrushed painting. This is not yet a film separation - that would be the next step in the process (see below). We probably experimented with the rough color piece before getting too far into the project.

All of our full color work from paintings had an intermediate step in the process. After completing the full color illustration for a backglass, we sent that to our color separator and they would shoot a 8x10 color transparency, first a negative, then a positive image. That transparency was then sent back to the color separator and it would be placed on a drum scanner for scanning into their system so they could output the necessary CMYK films for either silk-screen (backglasses printed on glass) or litho printing (translites on plastic). The color adjustments were very different for these two methods of printing including size of the dot patterns, angles of the dot patterns relative to each other, and density setting when creating the films to compensate for each of the printing methods.

Back when illustrators worked on illustration board, some separators would literally "peel" the top layer of illustration board off of the backing so they could roll the illustration onto a drum scanner for better color matching (think first generation). But we requested our separator NOT to peel the illustration so we could have the art intact without risk of damage. Since illustration for advertising was less "sacred" to the end user, illustrators were less finicky about the end of life for the illustration since the agency they did the work for probably didn't give the art back to the artist unless requested in the contract/agreement.

So the image that we used from the transparency was more 2nd generation since the original art was scaled down to 8x10 then enlarged back to full size for the backglass (90% of pinball backglasses were painted at same size as the printed piece but some were painted larger, and reduced down to the backglass size to hold details better. One example of this for me was "Revenge From Mars" - since the backglass size was quite a bit smaller than what we did on standard pinball cabinets I made the choice to paint the illustration larger, again to hold details better.)

Marketing Slogans: "Go with the Flow"
"White Water is a ball is a ball is a ball..."
Rule Sheets: Whitewater Guide (Jul/26/1995), by Sigma  
Whitewater Tip Sheet (Mar/12/1993), by David Stewart  
Easter Eggs:Available at Cows and Easter Eggs  (External site)
Additional Media:Promotional Video (at YouTube)  (External site)
ROMs: 357 KB ZIP Home ROM LH6   (Removed by request of Planetary Pinball)    
  349 KB ZIP Revision LA-2 Game ROM [Williams Electronic Games, Inc.]
  511 KB ZIP Revision P-6 Game ROM (Includes P-0 Sound Roms) [Williams Electronic Games, Inc.]
  344 KB ZIP Revision P-8 Game ROM (Allows All 3 Gold Mine Awards) [Williams Electronic Games, Inc.]
  726 KB ZIP Sound ROMs [Williams Electronic Games, Inc.]
  360 KB ZIP Whitewater L5 rom revision [Williams Electronic Games, Inc.]
Documentation: 10 MB PDF English Manual [Williams Electronic Games]
  1 MB PDF Operators Handbook [Williams Electronic Games]
  208 KB TXT Parts List
  2 MB PDF WPC Schematic Manual (Revised May 17, 1993) [Williams Electronic Games Inc.]
Service Bulletins: 9 KB PDF Service Bulletin #50 [Williams Electronic Games, Inc.]
  5 KB PDF Service Bulletin #51 [Williams Electronic Games, Inc.]
Images:
(click to zoom)
Image # 4578: White Water Flyer, Front
Flyer, Front

887x1153
 
Image # 4579: White Water Flyer, Back
Flyer, Back

887x1153
 
Image # 5256: White Water Illuminated Front View
Illuminated Front View

640x853
[Jeff Ball]
Image # 5257: White Water Illuminated Translite
Illuminated Translite

640x480
[Jeff Ball]
Image # 5258: White Water Waterfall Topper
Waterfall Topper

640x480
[Jeff Ball]
Image # 5259: White Water Illuminated Playfield
Illuminated Playfield

640x853
[Jeff Ball]
Image # 5260: White Water Illuminated Upper Playfield
Illuminated Upper Playfield

640x480
[Jeff Ball]
Image # 5261: White Water Insanity Falls
Insanity Falls

640x480
[Jeff Ball]
Image # 5262: White Water Bigfoot Smiling
Bigfoot Smiling

640x480
[Jeff Ball]
Image # 5263: White Water Playfield - Ball View
Playfield - Ball View

640x480
[Jeff Ball]
Image # 5264: White Water Lost Mine
Lost Mine

640x480
[Jeff Ball]
Image # 5265: White Water Boulder Garden
Boulder Garden

640x480
[Jeff Ball]
Image # 5266: White Water Bigfoot's Cave
Bigfoot's Cave

640x480
[Jeff Ball]
Image # 5267: White Water Illuminated Lower Playfield
Illuminated Lower Playfield

640x480
[Jeff Ball]
Image # 8618: White Water Backbox and Topper
Backbox and Topper

599x738
[Steve Nordseth]
Image # 8620: White Water Cabinet - Right
Cabinet - Right

652x787
[Steve Nordseth]
Image # 8621: White Water Cabinet - Left
Cabinet - Left

658x801
[Steve Nordseth]
Image # 8622: White Water Cabinet - Front
Cabinet - Front

574x560
[Steve Nordseth]
Image # 9339: White Water Cabinet - Full View
Cabinet - Full View

550x862
[Allen Shope]
Image # 9340: White Water Cabinet - Left
Cabinet - Left

500x504
[Allen Shope]
Image # 9341: White Water Cabinet - Right
Cabinet - Right

500x487
[Allen Shope]
Image # 9342: White Water Cabinet - Front
Cabinet - Front

500x346
[Allen Shope]
Image # 9343: White Water Backbox and Topper
Backbox and Topper

500x667
[Allen Shope]
Image # 9344: White Water Playfield
Playfield

500x667
[Allen Shope]
Image # 9345: White Water Playfield - Detail
Playfield - Detail

350x467
[Allen Shope]
Image # 9346: White Water Playfield - Detail
Playfield - Detail

350x467
[Allen Shope]
Image # 9347: White Water Playfield - Detail
Playfield - Detail

500x375
[Allen Shope]
Image # 9348: White Water Playfield - Detail
Playfield - Detail

350x467
[Allen Shope]
Image # 9349: White Water Playfield - Detail
Playfield - Detail

350x467
[Allen Shope]
Image # 9350: White Water Playfield - Detail
Playfield - Detail

350x467
[Allen Shope]
Image # 9352: White Water Playfield - Detail
Playfield - Detail

350x467
[Allen Shope]
Image # 9353: White Water Playfield - Detail
Playfield - Detail

500x375
[Allen Shope]
Image # 9354: White Water Playfield - Detail
Playfield - Detail

500x375
[Allen Shope]
Image # 9355: White Water Playfield - Detail
Playfield - Detail

350x467
[Allen Shope]
Image # 9356: White Water Inside Cabinet
Inside Cabinet

500x667
[Allen Shope]
Image # 9357: White Water Under Playfield
Under Playfield

500x667
[Allen Shope]
Image # 9358: White Water Inside Backbox
Inside Backbox

500x667
[Allen Shope]
Image # 21911: White Water Partially Stripped Playfield - Detail
Partially Stripped Playfield - Detail

480x640
[Allen Shope]
Image # 21912: White Water Partially Stripped Playfield - Detail
Partially Stripped Playfield - Detail

480x640
[Allen Shope]
Image # 21913: White Water Partially Stripped Playfield - Detail
Partially Stripped Playfield - Detail

640x480
[Allen Shope]
Image # 21914: White Water Partially Stripped Playfield - Detail
Partially Stripped Playfield - Detail

480x640
[Allen Shope]
Image # 21915: White Water Partially Stripped Playfield - Detail
Partially Stripped Playfield - Detail

480x640
[Allen Shope]
Image # 21916: White Water Partially Stripped Playfield - Detail
Partially Stripped Playfield - Detail

480x640
[Allen Shope]
Image # 41872: White Water Illuminated Backglass and Topper
Illuminated Backglass and Topper

836x1196
[Marco Del Ry]
Image # 41873: White Water Illuminated Middle Playfield
Illuminated Middle Playfield

1200x900
[Marco Del Ry]
Image # 41874: White Water Bigfoot
Bigfoot

1200x900
[Marco Del Ry]
Image # 43226: White Water Illuminated Translite
Illuminated Translite

1200x818
[John Abrahamian]
Image # 45274: White Water Translite
Translite

1024x681
[Jean-Pierre Renault]
Image # 45275: White Water Backbox - Right
Backbox - Right

645x1600
[Jean-Pierre Renault]
Image # 45276: White Water Cabinet - Right
Cabinet - Right

1024x470
[Jean-Pierre Renault]
Image # 45277: White Water Cabinet - Front View
Cabinet - Front View

865x1600
[Jean-Pierre Renault]
Image # 47751: White Water Stripped Playfield
Stripped Playfield

1200x2449
[Ari Sovijärvi]
Image # 49251: White Water Sample Game - Playfield 
(The artist signed this particular playfield.)
Sample Game - Playfield*

1200x2465
[Scott Montesi]
Image # 49431: White Water Early Production Upper Playfield - Detail 
(Just like the game in the flyer, there is no playfield art behind the flipper. Serial number 100085.)
Early Production Upper Playfield - Detail*

1200x900
[Keith Elwin]
Image # 70977: White Water Factory Topper Negative 
(Measured approximately 7 inches by 9 inches.)
Factory Topper Negative*

1200x959
[James Loflin]
Image # 70978: White Water Factory Topper Negative 
(Measured approximately 7 inches by 9 inches)
Factory Topper Negative*

1200x838
[James Loflin]
 

Xenon / IPD No. 2821 / November, 1980 / 4 Players
 
[ Submit Changes ]
Average Fun Rating: [ 8 stars - Click for comments ]    7.8/10  (115 ratings/92 comments)        [ Add Your Rating! ]
Manufacturer: Bally Manufacturing Corporation (1931-1983) [Trade Name: Bally]
Project Date: November 26, 1979
Date Of Manufacture: November, 1980
Model Number: 1196
MPU: Bally MPU AS-2518-35
Type: Solid State Electronic (SS) [?]
Production: 11,000 units   (confirmed)
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
Theme: Fantasy
Notable Features: Flippers (2), Pop bumpers (4), Slingshots (2), Kick-out holes (2), 4-bank drop targets (1), Mini-rollover buttons (4), Standup targets (2), Spinning target (1), 2-ball multiball. Right ramp sends ball through elevated tube to left-side lane. Infinity lights behind backglass. Has speech (a sexy, female voice).

Maximum displayed point score is 9,999,990 points per player.

Design by: Greg Kmiec
Art by: Paul Faris
Music by: Suzanne Ciani
Sound by: Rehman Merchant, Chris Granner, Suzanne Ciani
Software by: Rehman Merchant
Notes: Unlike other Bally electronic pinball games, their documentation for this game shows the model number only as 1196, not 1196-E.

This is the first talking Bally game, using the AS-2518-56 sound board and the AS-2518-57 "Vocalizer" board instead of the "Squawk and Talk" system.

Electronic music composer Suzanne Ciani composed the music and performed all of the voices for Xenon. You can learn more about Ciani's involvement in Xenon at her former official website, now archived, which has a lot of information about this game.

Pinball art collector Harold Balde reports this information to accompany his image of an experimental playfield overlay:

Bally experimented with printing the artwork on mylar then attaching it to the playfield as a cost savings measure. The artwork is not the same as the production Xenon - Paul Faris went back and airbrushed the art to make it look better for the 4-color process. At least one or two games were made with this overlay.

Artist Paul Faris told us that he recalls there was a problem of applying those mylar overlays accurately after the boards had been routed and the inserts glued in.

Photos in: Arcade TreasuresExternal Link, page 113
Pinball (Chartwell)
The Pinball Compendium 1970-1981External Link, page 175
The Complete Pinball BookExternal Link, pages 105 and 248
Mike Pacak's Pinball Flyer Reference Book S-Z
Pinball SnapshotsExternal Link, pages 6, 251-256
Pinball PerspectivesExternal Link, page 236
Pinball The Lure of the Silverball, page 82
Pinball (Ciuffo), pages 148-149
Owners List URL:http://www.pinballowners.com/owners/2821  (External site)
Easter Eggs:Available at Cows and Easter Eggs  (External site)
Additional Media:Suzanne Ciani Creates The Soundtrack For A Pinball Machine (at YouTube) [07:35]  (External site)
ROMs: 52 KB ZIP ROMs [Bally Mfg. Corp.]
Documentation: 2 MB PDF English Manual [Bally Manufacturing Corp.]
  9 MB PDF Manual And Schematics [Bally Manufacturing Corp.]
Multimedia Files: 344 KB MPG Xenon Match Movie [Craig Hassell]
  344 KB MPG Xenon Movie [Craig Hassell]
Images:
(click to zoom)
Image # 3172: Xenon Backglass
Backglass

640x480
[Craig Hassell]
Image # 3173: Xenon Playfield
Playfield

480x584
[Craig Hassell]
Image # 3174: Xenon Cabinet - Full View
Cabinet - Full View

550x769
[Craig Hassell]
Image # 4132: Xenon Flyer, Front
Flyer, Front

823x1097
 
Image # 4133: Xenon Flyer, Page 2
Flyer, Page 2

813x1037
 
Image # 4134: Xenon Flyer, Page 3
Flyer, Page 3

841x1066
 
Image # 4135: Xenon Flyer, Back
Flyer, Back

805x1105
 
Image # 7202: Xenon Illuminated Backglass
Illuminated Backglass

1024x768
[Stefan Ulrich]
Image # 9696: Xenon Lower Playfield
Lower Playfield

1024x768
[Christopher Wolf]
Image # 9697: Xenon Upper Playfield
Upper Playfield

1024x768
[Christopher Wolf]
Image # 9698: Xenon Cabinet - Right
Cabinet - Right

1024x768
[Christopher Wolf]
Image # 10871: Xenon Backglass
Backglass

400x343
[Bruno Durand]
Image # 12428: Xenon Behind Backglass
Behind Backglass

819x614
[Jeff McAfee]
Image # 13520: Xenon Backglass - Detail
Backglass - Detail

400x300
[Bruno Durand]
Image # 26317: Xenon Instruction Card
Instruction Card

480x640
[John Gray]
Image # 27395: Xenon Backglass
Backglass

1024x912
[Eric Avedesian]
Image # 27396: Xenon Backglass - Reverse
Backglass - Reverse

1024x885
[Eric Avedesian]
Image # 30497: Xenon Backglass - Detail
Backglass - Detail

400x300
[Bruno Durand]
Image # 37514: Xenon Blank Playfield 
(Identified to us as New Old Stock.)
Blank Playfield*

808x1677
[Jesse Kujawa]
Image # 37515: Xenon Plastic Light Shield Set - Obverse 
(Identified to us as New Old Stock.)
Plastic Light Shield Set - Obverse*

1024x886
[Jesse Kujawa]
Image # 37516: Xenon Plastic Light Shield Set - Reverse 
(Identified to us as New Old Stock.)
Plastic Light Shield Set - Reverse*

1024x884
[Jesse Kujawa]
Image # 39570: Xenon Playfield
Playfield

1024x1356
[Jasper van Eeden]
Image # 39571: Xenon Playfield - Detail
Playfield - Detail

1024x773
[Jasper van Eeden]
Image # 39572: Xenon Vocalizer Board
Vocalizer Board

1024x703
[Jasper van Eeden]
Image # 43255: Xenon Tube Light Bar
Tube Light Bar

1200x682
[Joel Iott]
Image # 44331: Xenon Manufacturer Experimental Playfield Overlay
Manufacturer Experimental Playfield Overlay

406x786
[Harold Balde]
Image # 53631: Xenon Original Artwork 
(Artist: Paul Faris)
Original Artwork*

668x842
[Jay Stafford]
Image # 53632: Xenon Promotional Poster 
(Signed by Greg Kmiec and Paul Faris at Chicago Pinball Expo '95.)
Promotional Poster*

1200x1777
[Federico Croci]
Image # 53633: Xenon Promotional Photo 
(Signed by Greg Kmiec and Paul Faris at Chicago Pinball Expo '95.)
Promotional Photo*

1200x1672
[Federico Croci]
Image # 53634: Xenon Promotional Item 
(Given away at trade shows. The mirrors on production games are not labeled.)
Promotional Item*

1200x1126
[Federico Croci]
Image # 53635: Xenon Playfield 
(Serial number EE5564.)
Playfield*

1024x1365
[Jeff Kosack]
Image # 53636: Xenon Backbox - Left 
(Serial number EE5564.)
Backbox - Left*

947x1365
[Jeff Kosack]
Image # 53637: Xenon Backbox - Right 
(Serial number EE5564.)
Backbox - Right*

767x1365
[Jeff Kosack]
Image # 53638: Xenon Cabinet - Right 
(Serial number EE5564.)
Cabinet - Right*

1024x768
[Jeff Kosack]
Image # 53639: Xenon Inside Backbox 
(Serial number EE5564.)
Inside Backbox*

1024x768
[Jeff Kosack]
Image # 53640: Xenon Under Playfield 
(Serial number EE5564.)
Under Playfield*

1024x1365
[Jeff Kosack]
Image # 58098: Xenon Playfield
Playfield

851x1600
[Jean-Pierre Renault]
Image # 58099: Xenon Backbox - Right
Backbox - Right

723x1600
[Jean-Pierre Renault]
Image # 58100: Xenon Cabinet - Left
Cabinet - Left

1600x660
[Jean-Pierre Renault]
Image # 63297: Xenon Group Photo 
(Clockwise from left: Allan Reizman, Suzanne Ciani, Greg Kmiec, Tom Nieman, Paul Faris, and IPDB Editor Jay Stafford. Photographed at Chicago Expo 2013.)
Group Photo*

1200x1600
[Jay Stafford]
Image # 63298: Xenon Cabinet - Front
Cabinet - Front

1051x900
[Jason McNally]
Image # 63299: Xenon Inside Coin Door
Inside Coin Door

1200x900
[Jason McNally]
Image # 63300: Xenon Backbox Insert - Front
Backbox Insert - Front

1143x900
[Jason McNally]
Image # 63301: Xenon Backbox Insert - Back
Backbox Insert - Back

1200x900
[Jason McNally]
Image # 70460: Xenon Preliminary Backglass Artwork 
(Test rendering for infinity effect mockup.Artist is Paul Faris.Marker on blueprint paper.Dimensions: same size as production glass.)
Preliminary Backglass Artwork*

1200x999
[Jay Stafford]
Image # 70461: Xenon Preliminary Backglass Artwork 
(Original painting of Xenon backglass.Artist is Paul Faris.Acrylic and prismacolor on Illustration board.Dimension: same size as production glass.)
Preliminary Backglass Artwork*

1200x919
[Jay Stafford]
Image # 70547: Xenon Original Artwork 
(Color cabinet lightbox rendering.Artist is Paul Faris.Prismacolor pencils and markers on Vellum.Dimensions 14 inches by 34 inches. )
Original Artwork*

696x1600
[James Loflin]
 

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